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2018-11-01Fix string.split returning an empty table if string starts with sepearator ↵Pierre-Yves Rollo
(#7827) Calling string.split(":A:B:C:D", ":") returns an empty array. This is due to first empty string not making repeat loop decreasing max_split which has a 0 value when reaching until. Changing max_splits default value from -1 to -2 fixes that issue.
2018-10-31Framed glasslike: Fix z-fighting, improve codestyle (#7826)Paramat
Increase inset distance of glass faces that is meant to avoid z-fighting. Note: Enabling basic shaders made the z-fighting more likely to happen.
2018-10-30Framed glasslike: Fix and document top/base textures feature (#7824)Paramat
2018-10-29Remove un-needed header inclusionstujones11
2018-10-29Move touchscreen input handling to base GUIModalMenu classstujones11
2018-10-28Advanced settings: Fix noise parameter flags (#7819)Paramat
Populate the 'checkboxes' table with bools when creating the editing formspec.
2018-10-26Windows: Cpack wix installer (#6153)adrido
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
2018-10-26Ease selection of entities behind nodes (#7739)SmallJoker
2018-10-24clear_craft: Return false if recipe not found, don't throw error (#7804)Paramat
2018-10-20Mainmenu: Clean up and improve advanced settings dialogues (#7802)SmallJoker
Improvements: 1. Formspec size and description box are calculated last 2. Width and height are now adjustable per setting type 3. Error message (dialogdata.error_message) shortens the description field and is placed below 4. Add more spacing for larger fonts 5. More comments and extensible by setting different height and width values
2018-10-20Settingtypes.txt: Various language improvements, document stable mapgens (#7801)Paramat
2018-10-19Android buttons: Inset 'rare controls', inset and resize 'gear icon' (#7792)Paramat
Previously these were both inconsistently close to the screen edge. 'gear icon' has been enlarged to match the width of 'zoom' and 'aux' buttons.
2018-10-18Advanced settings tree menu: Resize, fix clipped values (#7790)Paramat
2018-10-16Add release information to appdata file (#7771)Carles Pastor Badosa
2018-10-16Add disable_repair group to prevent tool repair (#7381)Wuzzy
2018-10-11Advanced settings menu: Centre setting edit box (#7778)Paramat
2018-10-11Settingtypes.txt: Limit comments to 90 columns to fix clipped lines (#7777)Paramat
2018-10-10Add a warning to the 'chunksize' setting (#7775)Paramat
Several users have been causing problems by increasing this value.
2018-10-10 Add core.remove_detached_inventory (#7684)SmallJoker
Breaks backwards compatibility for good Bump protocol version
2018-10-06Various grammar improvements (#7769)Paramat
In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
2018-10-06F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat
2018-10-04Player hand list: require init by modsSmallJoker
Mods will now have to initialize the list/slot in order to define the default player hand. They may use the inventory callbacks to prevent abuse of this list.
2018-10-04Dig particles: Various improvements (#7714)Paramat
Improve codestyle. Add clarifying comments. Use 'movement_gravity' setting and physics override instead of hardcoded value. Halve number of particles in final 'node dug' burst. Avoid extremely small, near-invisible particles. Increase velocity to increase number emerging from within a cubic node.
2018-10-03Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer
2018-10-01Night clouds: Boost brightness for a moonlit appearence (#7748)Paramat
Previously, night clouds were almost indistinguishable from night sky, especially since a recent commit that made night sky brighter. They were lacking the beautiful luminosity caused by being lit by the permanently-full moon. When 'directional_colored_fog = false' allow the dawn/dusk cloud brightness boost to apply through the night too. Set an identical minimum cloud brightness for when 'directional_colored_fog = true'.
2018-09-30Remove settings properly (#7676)SmallJoker
2018-09-29Software inventorycube (#7651)Vitaliy
Fixes missing/upside-down images on Android.
2018-09-29Add test_config.h to gitignore (#7708)ClobberXD
2018-09-28Fix temporary path crash in TestAuthDatabase (#7753)SmallJoker
The constructor of TestAuthDatabase was called immediately, at a time when the settings weren't initialized properly yet.
2018-09-27Fix stretched stars bug, change render orderAspen
2018-09-23Builtin//misc_helpers: Various fixes (#7737)Paramat
Remove unused variable 'seplen'. Fix 'cparam2'->'param2'. Do not initialise variable 'p' twice.
2018-09-23Fix various code issues found by cppcheck (#7741)Paramat
Mapgen Singlenode: Remove 'flags' that duplicates a 'class Mapgen' member. Dungeongen: Initialise 'MMVManip *vm' to 'nullptr'. Inventorymanager: Remove assignment error 'found = '.
2018-09-23Fix "Hunk #1 FAILED at 9 (different line endings)."Lourens-Rich
2018-09-22Make OpenGL preference configurable, default to LEGACY (#7666)SmallJoker
This partially reverts 1ec5028 Add option OPENGL_GL_PREFERENCE
2018-09-16Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy
2018-09-14Inv deSerialize(): Prevent infinite loop, error on failure (#7711)SmallJoker
Throws an error about potentially damaged player inventories but proceeds converting the rest of them
2018-09-11markAliasDeprecated: Fix MSVC buildSmallJoker
2018-09-08Particles: Make collision with objects optional (#7682)Paramat
Also set it to false for node dig particles, as they are often created and high in number. Improve particle documentation.
2018-09-07Menu content tab: Fix clipped description and missing depends (#7703)SmallJoker
2018-08-30get_node_drops: Make empty drop return empty table (#7592)tenplus1
This stops get_node_drops from returning an empty string when using drop = "" and instead returns the supposed empty table instead {}
2018-08-30Shaders: Fix comment line (#7668)xzcx
Fixed comment as finalColorBlend() does not exist in the code base.
2018-08-29Damage flash/hurt tilt: Make shorter to reduce player blindness (#7399)Paramat
Damage flash is shortened from 0.98-1.27s to 0.25s-0.33s to reduce player in-game blindness, especially useful for combat situations. It is also visually more comfortable. Camera hurt tilt is made slightly shorter to match in duration. Both flash and camera tilt are now of similar length to a typical damage sound, such as the one used by Minetest Game which is 0.27s. The 3 effects become more synchronised and unified.
2018-08-28Play damage sound on player death (#7679)Paramat
Also run CSM 'on_damage_taken' callback. Improve function logic and remove 'return'.
2018-08-22Content tab: Fix clipped text in texture pack button (#7667)Paramat
Wider buttons to not clip 'Disable Texture Pack' text when using a small game window (1024x600, the default).
2018-08-20Change mapgen order to ores > dungeons > decorations (#7656)Paramat
Previously dungeons > decorations > ores. Decorations depend on the node they are placed on, and ore types are increasingly able to place large continuous volumes of nodes, such as strata. Decorations are increasingly being used underground. The new order avoids a node being changed by ore generation after a decoration has been placed on it. The new order also avoids ores appearing in the walls of a dungeon if the wall nodes match the local stone node.
2018-08-20Formspecs: Fix invalid background warningrubenwardy
Clipped backgrounds are still valid with no size[] tag, as they will apply themselves correctly to any size Fixes #7197
2018-08-19Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)Paramat
2018-08-18Set OpenGL preference to GLVNDShadowNinja
This silences a CMake warning introduced in CMAKE 3.11.
2018-08-18Really delete things in fs::RecursiveDelete (#7433)Vitaliy
* Really delete things in fs::RecursiveDelete
2018-08-17World config: Add modpack descriptions and remove dependencies there (#7397)HybridDog
* Allow adding descriptions to modpacks using description.txt * Use a proper multiline formspec element: textarea