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2021-09-27Various code improvementsSmallJoker
* Camera: Fix division by 0 after view bobbing * Remove ignored constness * Connection: Improve window size range limits
2021-09-26Update builtin locale files (#11650)Wuzzy
2021-09-26Use CMake's GNUInstallDirs for install directories on Unix (#11636)nia
This makes the installation process honor system-specific directories (e.g. ${PREFIX}/man instead of ${PREFIX}/share/man on BSD).
2021-09-26Fix several typos in settingtypes.txt (#11623)Wuzzy
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-22Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan5
2021-09-19Fix src/util/string.cpp on NetBSDnia
- iconv() prototype changed from traditional Unix defintion to POSIX definition in 9.99.x. - wchar_t is not a valid character set for iconv. Share code with Android for using UTF-32.
2021-09-19Fix client-side performance of chat UI (#11612)DS
2021-09-19Fix HUD multiline text alignment (#10795)Lars Müller
2021-09-19Fix trivial typossfan5
2021-09-19Add feature table entry for new dynamic media APIsfan5
2021-09-19Add preprocessor check for weird (incorrect) build configurationssfan5
2021-09-17Shave off buffer copies in networking code (#11607)sfan5
2021-09-17Fix GLES2 discard behaviour (texture transparency)sfan5
2021-09-17Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog
The warnings occured with the clang compiler
2021-09-15Readd TGA to the list of valid texture formats. (#11598)ROllerozxa
2021-09-14Chop game background in mainmenu (#10796)Lars Müller
2021-09-14Add Windows-specific CreateTempFile() implementationsfan5
Once again MSVC is the only compiler not supporting basic POSIX functionality.
2021-09-12Fix broken handling of NodemetaChanged packetssfan5
fixes #11610
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-10Send to clients node metadata that changed to become empty (#11597)Jude Melton-Houghton
2021-09-10Split vector.new into 3 constructorsDS
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-09-07Add missing zstd-libs to final Docker imageBuckaroo Banzai
Also add `minetestserver --version` command to verify docker build in CI
2021-09-05Fix movement in random_input mode (#11592)NeroBurner
2021-09-05Add hint to error message on how to build with in-tree Irrlicht20kdc
2021-09-01Fix falling mesh nodes being half size (#11389)Wuzzy
2021-09-01Update README for zstd changessfan5
2021-09-01Don't look for zlib and zstd manually on Windowssfan5
2021-09-01Drop Ubuntu 16.04 from gitlab-ci, add 20.04 insteadsfan5
2021-09-01Check for required libzstd APIs in cmakesfan5
It's very unlikely that anyone uses a zstd version this old, but if they do fail early.
2021-08-31Switch MapBlock compression to zstd (#10788)lhofhansl
* Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de>
2021-08-31CI: Bump IrrlichtMt to 1.9.0mt3sfan5
2021-08-29Remove closing paren as weblink delimiterpecksin
2021-08-28Async-related script cleanupssfan5
2021-08-28CI: Add macOS workflow (#11454)fn ⌃ ⌥
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
This commit deprecates the forward, backward, left, and right binary inputs currently used for player movement in the PlayerControl struct. In their place, it adds the movement_speed and movement_direction values, which represents the player movement is a polar coordinate system. movement_speed is a scalar from 0.0 to 1.0. movement_direction is an angle from 0 to +-Pi: FWD 0 _ LFT / \ RGT -Pi/2 | | +Pi/2 \_/ +-Pi BCK Boolean movement bits will still be set for server telegrams and Lua script invocations to provide full backward compatibility. When generating these values from an analog input, a direction is considered active when it is 22.5 degrees away from either orthogonal axis. Co-authored-by: Markus Koch <markus@notsyncing.net> Co-authored-by: sfan5 <sfan5@live.de>
2021-08-27Add group-based tool filtering for node drops (#10141)Treer
Supports both AND and OR requirements, e.g. * "a tool that's in any of these groups" * "a tool that's in all of these groups"
2021-08-27Optimize vector length calculations (#11549)Lean Rada
2021-08-27Add debian 11 to Gitlab-CI (#11571)Loïc Blot
* feat(gitlab-ci): add debian 11 support
2021-08-24fix: update to alpine 3.14 (#11570)Loïc Blot
2021-08-23Set policies through CMake 3.9 to allow enabling IPO (#11560)JosiahWI
2021-08-23Fix 6th line of infotext being cut off in half (#11456)Wuzzy
2021-08-23Inventory: Fix rare out-of-bounds accessSmallJoker
Co-authored-by: Thomas--S <info@thomas-stangl.de>
2021-08-23Use utf-8 for the Irrlicht clipboard (#11538)DS
2021-08-23Fix server-only builds on older CMake versions (#11566)sfan5
closes #11564
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
This comes into play on older servers which do not know the "stat" type. Warnings are only logged once to avoid spam within globalstep callbacks
2021-08-21Allow lib/irrlichtmt to work for server builds (headers-only)sfan5