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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Commit message (
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Author
2014-06-30
Masterserver: Fix compiling servers.jst
proller
2014-06-29
Add redis options to documentation
sfan5
2014-06-29
Copy zlib and freetype dll to windows package too
sapier
2014-06-29
Add support for Android 2.3+
sapier
2014-06-29
Don't spam server console on player/playersao error but just drop the affecte...
sapier
2014-06-29
Glasslike_framed drawtype rework.
RealBadAngel
2014-06-29
OS X compatibility fixes
Martin Doege
2014-06-29
Fix msvc2012 build
sapier
2014-06-29
Add formspec api versioning
sapier
2014-06-29
Make sure none of the irrlicht member objects of GenericCAO are deleted prior...
sapier
2014-06-29
Make player files saving again
SmallJoker
2014-06-28
Masterserver: Fix undefined players
proller
2014-06-28
Add prefixes to enum values and fix style issues
kwolekr
2014-06-27
Make GUITable mouse wheel scrolling faster
Kahrl
2014-06-27
Fix GenericCAO fails to grabing member animated mesh node to prevent it do be...
sapier
2014-06-27
Fix wrong status text rectangle. Fix for #1412
RealBadAngel
2014-06-26
Add separate download timeout to allow download of bigger files or on low ban...
sapier
2014-06-25
Fix statement not set NULL on deletion
sapier
2014-06-25
Add setting for tooltips show delay.
RealBadAngel
2014-06-24
Tooltips rework.
RealBadAngel
2014-06-24
Handle missing tablecolumns[], fixes bug #1187
Kahrl
2014-06-24
GUITable typo fixes in comments
Kahrl
2014-06-23
Store the maximum player file tries in a constant
ShadowNinja
2014-06-23
Only try to load from possible player files
ShadowNinja
2014-06-23
Only keep players loaded while they're connected
ShadowNinja
2014-06-23
Remove confusing code block from SQLite3 database
ShadowNinja
2014-06-23
Clear inventory before setting lists
ShadowNinja
2014-06-23
Fix Windows build
sfan5
2014-06-23
Fix race condition on accessing m_time_of_day_speed causing day night race on...
sapier
2014-06-23
Remove MapVoxelManipulator not really used by anyone
sapier
2014-06-23
Remove emerge and speedup addArea by using memcopy instead of one by one assi...
sapier
2014-06-23
Minor fix in check order
sapier
2014-06-23
Don't keep temporary images in RAM
sapier
2014-06-23
Avoid doing a full material compare if not even first texture does match
sapier
2014-06-23
Speedup attachement handling by replacing vector search by direct array acces...
sapier
2014-06-23
Use memset for flag initialization (compiler optimization is way better)
sapier
2014-06-23
Speedup getTileInfo by up to 30%
sapier
2014-06-23
Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping...
sapier
2014-06-22
Fix menu crash due to lack of favourites list
sapier
2014-06-22
Fix sqlite3 map shutdown fails due to missing to finalize list statement
sapier
2014-06-22
Support for scalable font and gui elements
sapier
2014-06-22
Fix uncought deserialization error on receiving data
sapier
2014-06-21
Fix server assert in case of invalid message from client, just kick that client.
sapier
2014-06-20
Don't handle lack of IPv6 as fatal in unit tests
sapier
2014-06-20
Fix labels and vertlabels on some systems.
RealBadAngel
2014-06-20
Fix small memory leaks on shutdown
sapier
2014-06-20
Fix build on big endian architectures.
Matthew Bekkema
2014-06-20
Fix chat overlaying full screen, now it's gonna overlay only up to length of ...
sapier
2014-06-19
Fix newline not handled to to interpreting it as invisible char
sapier
2014-06-19
Fix broken serverdescription in multiplayer tab
sapier
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