Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-30 | Invalid float vector dimension range: clamp and warn instead of crashclamp | Elias Fleckenstein | |
2022-05-29 | Fix use-after-free in node meta cleanup | sfan5 | |
bug introduced in 8908a9101608d3343023b470743ef63f1c44b0b7 | |||
2022-05-29 | Reject registering node with empty name | sfan5 | |
fixes #10769 | |||
2022-05-29 | Minor code improvements around active block keeping | sfan5 | |
2022-05-29 | Immediately activate blocks when a player joins | sfan5 | |
issue: #10884 This makes it possible for objects to immediately be activated, but doesn't guarantee it since blocks may still need be emerged. | |||
2022-05-29 | Remove debug.get/setmetatable from security whitelist | stefan | |
fixes #12216 | |||
2022-05-29 | Don't allow banning in singleplayer | sfan5 | |
fixes #11819 | |||
2022-05-29 | Handle lua entity HP changes correctly (like punches) | sfan5 | |
fixes #11975 | |||
2022-05-29 | Make sure real disconnect reason isn't overwritten | sfan5 | |
bug introduced in 2f32044273d107e82fb1c35d4a0f616fa480cdf0 | |||
2022-05-29 | Fix linking with Postgres libs on older cmake versions | sfan5 | |
closes #12149 | |||
2022-05-29 | Remove remains of video mode querying | sfan5 | |
2022-05-29 | Get rid of node metadata when it becomes empty | sfan5 | |
fixes #8943 | |||
2022-05-29 | Optimize Server::sendMetadataChanged a bit | sfan5 | |
The distance check also never worked as intended, now fixed. | |||
2022-05-29 | Add API function to invoke player respawn | sfan5 | |
closes #12272 | |||
2022-05-29 | Protect a few more settings from being set from mods | sfan5 | |
Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution. | |||
2022-05-29 | Map opaque waving leaves to allfaces drawtype | sfan5 | |
fixes #9842 | |||
2022-05-29 | Improve a translation string | sfan5 | |
fixes #11442 | |||
2022-05-29 | Default settings, presets and configuration for dynamic shadows (#12359) | x2048 | |
2022-05-28 | Lua workflow: Use Leafo's Luarocks action | Lars Müller | |
instead of installing outdated packages which lead to failing workflows | |||
2022-05-27 | Builtin: Optimize misc helpers (#12377) | Lars Müller | |
Also add formspec_escape unit test | |||
2022-05-27 | DevTest: Add nodes and items for testing overlays (#12304) | Wuzzy | |
2022-05-26 | Force-update shadows when the world is changed (#12364) | x2048 | |
2022-05-26 | Reduce size of ContentFeatures structure | sfan5 | |
On my system this is a reduction from 4664 to 3704 bytes. This is not for the sake of saving RAM but ensuring commonly used structures fit into caches better. | |||
2022-05-26 | Get rid of global buffer that would ruin concurrent MapBlock serialization | sfan5 | |
2022-05-26 | Improve code in mapblock_mesh.cpp a bit | sfan5 | |
2022-05-23 | Quantize light frustum calculations (#12357) | x2048 | |
* Quantize light frustum calculations Reduces shadow flicker * Fix function name to match conventions | |||
2022-05-23 | Formally drop support for building with upstream Irrlicht | sfan5 | |
It stopped working with (at least) the last commit. | |||
2022-05-23 | Fix hash implementation for SerializedBlockCache | sfan5 | |
2022-05-23 | Use unordered_map instead of map for MapSectors | Richard Try | |
2022-05-23 | Add missing concurrency protection in logger (#12325) | paradust7 | |
2022-05-23 | Fix no_texture.png for unknown nodes with ID < 125 (#12329) | Wuzzy | |
2022-05-23 | Docs: clarify spawn_by for decorations | Zughy | |
2022-05-22 | Add missing comma in example in lua_api.txt (#12339) | Wuzzy | |
2022-05-22 | Add relative numbers for commands by prepending ~ (#9588) | Wuzzy | |
* Add relative numbers for commands by prepending ~ * Some builtin code cleanup * Disallow nan and inf in minetest.string_to_area * Remove unused local variable teleportee (makes Luacheck happy) * Clean up core.string_to_pos * Make area parsing less permissive * Rewrite tests as busted tests * /time: Fix negative minutes not working Co-authored-by: Lars Mueller <appgurulars@gmx.de> | |||
2022-05-22 | Replace all uses of core::list with std::list (#12313) | paradust7 | |
2022-05-22 | Fixes needed to use irrArray backed by std::vector (#12263) | paradust7 | |
2022-05-22 | Bump IrrlichtMt version in CI | sfan5 | |
2022-05-21 | Don't ignore server disconnects in client code | sfan5 | |
If the server stops talking to us without saying bye we should actually end the in-game session with an error message. | |||
2022-05-21 | Fixes to Android build + option to turn LuaJIT on/off for testing purposes ↵ | paradust7 | |
(#12334) | |||
2022-05-21 | Make no_screenshot image more clear (#12346) | Zughy | |
2022-05-21 | Patch built-in Lua to fix miscompile on Android (#12347) | paradust7 | |
2022-05-21 | Optimize JSON string (de)serialization routines | sfan5 | |
stringstreams were shown to be slow when reading/writing single characters and there is lots of potential by having functions perform on existing buffers whenever possible. | |||
2022-05-21 | Improve testSerializeJsonString unit tests | sfan5 | |
this also removes the requirement that / is escaped, there is no reason for doing so. | |||
2022-05-21 | Deprecate game.conf name, use title instead (#12030) | rubenwardy | |
2022-05-21 | Improve shadow filters (#12195) | x2048 | |
* Rewrite shadow filtering for the new distortion * Calculate penumbra radius using a single sample * Avoid peter-panning effect due to filtering of short shadows * Add adaptive filter quality for soft shadows * Avoid sharp shadows on surfaces without normals (e.g. plants) * Increase default and maximum soft shadow radius * Make line numbers in shader errors match the code | |||
2022-05-20 | Fix lighting of upright_sprite entities (#12336) | x2048 | |
Use MeshNode materials to set the light since ReadOnlyMaterials is now false | |||
2022-05-20 | Fix lighting of the wield mesh (#12341) | x2048 | |
* Assign node light to player before final color blend. Fixes day/night lightbank ratio for wield meshes * Update wield mesh light when changing mesh | |||
2022-05-18 | Use std::map instead of core::map (#12301) | paradust7 | |
2022-05-17 | Remove confusing message in keybindings menu | savilli | |
2022-05-17 | Add vcs-browser and contribute URLs to Appdata | JakobDev | |