summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-03-31Bump version to 5.0.15.0.1sfan5
2019-03-28Prevent multi-line chat messages server-side (#8420)rubenwardy
2019-03-19Fix texture rotation for wallmounted nodeboxessfan5
fixes #8358
2019-03-19httpfetch: Disable IPv6 here too if requested by settings (#8399)sfan5
2019-03-19num_emerge_threads: Initialise value to cope with setting syntax error (#8396)Paramat
2019-03-19num_emerge_threads: Fix documentation of automatic selectionparamat
2019-03-14num_emerge_threads: Warn of crashes when > 1 (#8357)Paramat
2019-03-12Fix cast from const by accessing string data directly (#8354)rubenwardy
Fixes #8327
2019-03-12HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy
* HPChange Reason: Fix push after free, and type being overwritten Fixes #8227 and #8344
2019-03-11Change 'num_emerge_threads' default to 1 (#8303)Paramat
2019-03-11getS16NoEx() returns true unless syntactical error in conf. (#8304)sofar
The getS16NoEx() handler will return true unless there is a `[num_emerge_threads]` line in the `minetest.conf` at which point the excption handler part is reached. Due to the fact that `defaultsettings.cpp` has a default value set for this setting, that never will happen. Because of this, the code will never check the number of threads on the system, and keep `nthreads = 0`. If that happens, the value is changed to `1` and only 1 emerge thread will be used. The default should be set to `1` instead, due to the potential unsafe consequences for the standard sqlite map files, but that should be a separate commit that also adds documentation for that setting. This commit focuses on removing this `hiding` bug instead.
2019-03-11Fix serialization of std::time_t by casting to u64 first (#8353)rubenwardy
Fixes #8332
2019-03-11Confirm registration GUI: Remove positional strings to fix Windows bug (#8258)Paramat
Positional strings don't work on some Windows builds. Remove server address string, leave player name string present.
2019-03-11Fix detach inventory serialisation (#8331)rubenwardy
2019-03-11Fix incorrect string length check after castrubenwardy
2019-03-11Continue with 5.0.1-devrubenwardy
2019-03-04Bump version to 5.0.05.0.0sfan5
2019-03-03Bump android version codeLoïc Blot
2019-03-02Don't include and link to gettext if gettext is not found (#8305)adrido
2019-03-02README: Remove references to Minecraft and InfiniMiner (#8260)ANAND
2019-03-01Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code * Modernize some code parts (std::unordered_map, auto) * generate id on client part on U32_MAX + 1 ids, lower are for server ids
2019-02-26Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ↵Loïc Blot
(#8288)" This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26Fix build since translation updatesLoïc Blot
2019-02-26Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat
Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd "[CSM] Add functions to create particles and particlespawners."
2019-02-24Run updatepo.shTranslations
2019-02-24Update translationsTranslations
2019-02-23Update minetest.conf.example and settings_translation_file.cpp (#8278)Paramat
2019-02-23Fix files with CRLF line endings in translations (#8280)Nathanaël Courant
2019-02-23Minimap: Fix radar restriction broken by 9649e47SmallJoker
Server-side radar restriction is now possible again Thanks to @pgimeno for this nice catch.
2019-02-23Settingtypes.txt: Remove 2 lines missed in a recent commit (#8277)Paramat
2019-02-23Attend to LINT sillyness (#8276)Paramat
2019-02-23Remove 's' from 'automatic forwards' (#8272)ANAND
2019-02-22Content store: Ignore '_game' in game names in ID generation (#8270)rubenwardy
Fixes 'install' button continuing to be displayed after installing a game whose name ends with '_game'.
2019-02-18Update gamebar on tab enter (#8192)Paul Ouellette
2019-02-18Fix games not updating on deletionrubenwardy
As reported by @random-geek
2019-02-18Fix content store crash (#8244)Paul Ouellette
2019-02-18lua_api.txt, settingtypes.txt: Various improvements (#8252)Paramat
2019-02-17Update many things in Lua API docs (#8236)Wuzzy
- minetest.get_hit_params - minetest.get_dig_params - table.indexof - Scope of minetest.register_alias - Vector function parameters - More explanation of when `minetest.on_player_receive_fields` is called - Syntax/semantics of the fields in `minetest.on_player_receive_fields`
2019-02-17lua_api.txt: Various additions and improvements (#8245)Paramat
2019-02-16Fix profiler crash by builtin since eea1fda (#8239)Paul Ouellette
Default to '??' (common Minetest notation) for unknown mods.
2019-02-16Update credits (#8162)rubenwardy
2019-02-15Revert RTT fixes (#8187)ANAND
The reverted commit 968ce9af598024ec71e9ffb2d15c3997a13ad754 is suspected (through the use of bisection) of causing network slowdowns. Revert for now as we are close to release.
2019-02-15Fix coloured fog in main menu (#8181)random-geek
Fixes #4727. The issue was due to the video driver fog colour never getting reset after closing the game.
2019-02-15LINT fixLoïc Blot
2019-02-15Don't regain breath while in ignore node (#8218)Wuzzy
* Don't regain breath while in ignore node Fixes #8217
2019-02-14 Update minetest.conf.example, settings strings and locale files (#8230)Wuzzy
2019-02-14Fix extract zip writing lowercase files (#8221)rubenwardy
2019-02-14Run updatepo.shTranslation
2019-02-14Update translationsTranslations
2019-02-12Statbars: Reduce initial update intervalSmallJoker
Centralize HUD updating in update_builtin_statbars. Fixes race condition in 'on joinplayer' that causes stat bar bugs. Correctly scales stat bars to custom max values set by mods.