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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Author
2017-03-10
Optimize item.lua
tenplus1
2017-03-10
GUI: Convert loading screen's progress bar to image (#5362)
kilbith
2017-03-06
CI: Add memleak checking using valgrind (#5350)
Loïc Blot
2017-03-05
Update .appdata and .desktop files
Juhani Numminen
2017-03-05
Dungeons: Use 'block' instead of 'brick' for nodebox stairs
paramat
2017-03-05
Font: attempt fallback font, abort if no fonts found.
Auke Kok
2017-03-05
README.txt: Clarify loading of minetest.conf
Fixer
2017-03-04
Add minetest.spawn_falling_node(pos) (#5339)
zaoqi
2017-03-04
FormSpec: Add position and anchor elements (#5284)
adelcoding1
2017-02-27
Fixed spelling mistakes (#5312)
Bond-009
2017-02-26
Dungeongen: Add and improve parameters
paramat
2017-02-25
Fix crash that can be caused by the shutdown command. (#5292)
red-001
2017-02-22
Fix wrong meta key in item meta on ItemStack construction
rubenwardy
2017-02-20
Fix the documentation for `minetest.is_yes` (#5276)
red-001
2017-02-18
Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
Voxelmanip: Do not emerge or blit to blocks over map gen limit
paramat
2017-02-18
Multiplayer menu: fix attempt to open nonexistant image
kilbith
2017-02-18
Statbars.lua: Cache enable_damage setting
tenplus1
2017-02-18
Fix not being able to damage players in minimal (#5266)
red-001
2017-02-18
Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
red-001
2017-02-18
Add support for the new arguments of `request_shutdown` to the `/shutdown` ch...
red-001
2017-02-16
Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)
Auke Kok
2017-02-16
Cavegen: Place correct biome surface in tunnel entrances
paramat
2017-02-16
Objectpos over limit: Avoid crash caused by sector over limit
paramat
2017-02-16
Fix a small regression caused by e2ad76f.
red-001
2017-02-15
Fix >5 year old PlayerSAO deletion bug
sfan5
2017-02-14
FreeType: address font license issues (#5230)
Auke Kok
2017-02-13
Lighting: Update lighting at block loading
Dániel Juhász
2017-02-12
Mainmenu: Brighter text colours for readability
Hybrid Dog
2017-02-12
Footsteps: Fix offset footstep and shallow water sound bugs
paramat
2017-02-10
Plantlike: Fix visual_scale being applied squared
paramat
2017-02-10
Use tree to list mods rather than textlist
rubenwardy
2017-02-10
Revert "Plantlike: Fix visual_scale being applied squared (#5115)"
Craig Robbins
2017-02-10
Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"
Craig Robbins
2017-02-10
Add textures for air and ignore items (#5196)
Wuzzy
2017-02-10
Correct lua_api.txt docs related to meta (#5198)
rubenwardy
2017-02-09
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
2017-02-09
Perform mesh animation only once per frame.
Lars Hofhansl
2017-02-09
OpenAL sound: Use a simpler distance model
paramat
2017-02-09
No longer auto-generate a 'guest####' player name when name is empty
red-001
2017-02-08
Fix android build
Loic Blot
2017-02-08
Add ModMetadata API (#5131)
Loïc Blot
2017-02-07
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2017-02-07
Face shading: Add shade factor comments
paramat
2017-02-06
Add support for unix socket connection to redis (#5179)
Travis Burtrum
2017-02-05
Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
2017-02-05
Improve mesh shading (#5172)
numberZero
2017-02-04
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2017-02-04
Add ItemStack key-value meta storage
rubenwardy
2017-02-04
Derive NodeMetaRef from MetaDataRef
rubenwardy
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