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AgeCommit message (Expand)Author
2015-03-06Clean up database API and save the local map on an intervalShadowNinja
2015-03-06Biome API: Enable decorations placed on waterparamat
2015-03-05Improve group-based connection between raillike nodesBlockMen
2015-03-05l_get_modnames: Compare using std::sort instead of a custom function which do...Loic Blot
2015-03-05collisionMoveSimple: use std::vector instead of std::list, this improve the p...Loic Blot
2015-03-05ProfilerGraph: Use std::list instead of std::vectorLoic Blot
2015-03-06Fix mapgen using unitialised height map valuesCraig Robbins
2015-03-05Use std::queue for HTTPFetchRequest and std::vector for log_output instead of...Loic Blot
2015-03-05Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...Loic Blot
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot
2015-03-05Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache...Loic Blot
2015-03-05Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::...Loic Blot
2015-03-05Fix some rendering glitchesBlockMen
2015-03-05Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot
2015-03-05Remove Queue class which uses std::list and use native std::queueLoic Blot
2015-03-05Fix memory leak in MapgenV6Craig Robbins
2015-03-04Cavegen, mgv5: Cleanup codeparamat
2015-03-04Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot
2015-03-04ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot
2015-03-04ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for...Loic Blot
2015-03-04We always know playerSAO when calling SendInventory. Using it instead of sear...Loic Blot
2015-03-05Radius parameter for /deleteblocks hereSmallJoker
2015-03-04Send Position packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-04ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.Loic Blot
2015-03-04Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-03Remove unused m_wielded_item_not_sentLoic Blot
2015-03-03Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot
2015-03-03Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot
2015-03-02Fix occlusionMiguel Almeida
2015-03-02Fix narrow_to_wide_c (ANDROID)Craig Robbins
2015-03-02Mgv6: Add heightmap. Do not make large caves that are entirely above groundparamat
2015-02-27Add /setpassword and /clearpassword loggingest31
2015-02-27Add Turkish languagemahmutelmas06
2015-02-27Update minetest.poRui
2015-02-27Revert "Fix particles draworder" (issue #2388)Loic Blot
2015-02-27Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins
2015-02-27Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot
2015-02-27Wrap lines longer than 80 characters in lua_api.txt ...and minor formating ch...rubenwardy
2015-02-27Fix minor memory leak (Android)Craig Robbins
2015-02-26Biome API: Re-calculate biome at every surface in a mapchunk columnparamat
2015-02-25Add camera smoothing and cinematic mode (F8)rubenwardy
2015-02-24Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requestedLoic Blot
2015-02-23Optimise MapBlockMesh related functionsgregorycu
2015-02-23Fix wrapDegrees family of functionsCraig Robbins
2015-02-23Add src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore4Evergreen4
2015-02-23Disallow object:remove() if the object is a playerKahrl
2015-02-21Fix serialization of floating point numbersShadowNinja
2015-02-21Improve FindIrrlicht.cmake moduleMarkus Koschany
2015-02-21Add mod.conf file support This new file only permits to specify a mod name fo...kaeza
2015-02-21Fix android buildLoic Blot