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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
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wield_animation
lizzy's patches for luanti
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Author
2011-11-29
Add reason parameter to setModified and print it out to verbosestream when ↵
Perttu Ahola
saving block
2011-11-29
Improve LuaEntity velocity/acceleration handling (by kahrl); implement ↵
Perttu Ahola
staticdata interface to Lua
2011-11-29
Mess up with node definitions to make CONTENT_IGNORE be correctly ↵
Perttu Ahola
interpreted when creating meshes
2011-11-29
Optimize map generator for the dynamic content ids a bit
Perttu Ahola
2011-11-29
Make added nodes give the corresponding NodeItem as of now (placeholder code)
Perttu Ahola
2011-11-29
Fix tool wear
Perttu Ahola
2011-11-29
Falling sand and gravel
Perttu Ahola
2011-11-29
Node place/dig Lua callbacks
Perttu Ahola
2011-11-29
Fix crafted tools being a very tiny bit worn in default/init.lua
Perttu Ahola
2011-11-29
Remove crafting definitions from content_craft.cpp
Perttu Ahola
2011-11-29
Add classic crafting recipes to default/init.lua
Perttu Ahola
2011-11-29
Catch SerializationError in CCraftDefManager::getCraftResult()
Perttu Ahola
2011-11-29
Add note about craft_get_result() not being used anymore, but don't remove ↵
Perttu Ahola
before it's contents have been transferred to scripts
2011-11-29
Crafting definition in scripts
Perttu Ahola
2011-11-29
Improve item serialization
Perttu Ahola
2011-11-29
Allow inputting nodename of MaterialItem in ItemSpec::checkItem
Perttu Ahola
2011-11-29
Fix another silly mistake making CONTENT_IGNORE definition not being what it ↵
Perttu Ahola
should
2011-11-29
Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNORE
Perttu Ahola
2011-11-29
Actually fill in the NewNameGetter names to allow map generator operation ↵
Perttu Ahola
and crafting
2011-11-29
MapNode constructor to allow ndef+name
Perttu Ahola
2011-11-29
Initial node definition stuff
Perttu Ahola
2011-11-29
Fix camera MaterialItem draw logic
Perttu Ahola
2011-11-29
Clean InventoryItem interface a bit
Perttu Ahola
2011-11-29
Improved MaterialItem (stores nodename)
Perttu Ahola
2011-11-29
Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵
Perttu Ahola
wrapper in old code
2011-11-29
Node definition names
Perttu Ahola
2011-11-29
Add name field to ContentFeatures
Perttu Ahola
2011-11-29
Remove burn time definitions from FurnaceNodeMetadata
Perttu Ahola
2011-11-29
Remove old comments
Perttu Ahola
2011-11-29
Move cook result properly to ContentFeatures
Perttu Ahola
2011-11-29
Remove node content-dependent stuff from map.cpp
Perttu Ahola
2011-11-29
Remove content_mapnode.h and nodedef.h #includes
Perttu Ahola
2011-11-29
Remove content dependencies from mapblock.cpp
Perttu Ahola
2011-11-29
Remove #include <content_mapnode.h> from game.cpp
Perttu Ahola
2011-11-29
Saner sized sapling
Perttu Ahola
2011-11-29
Cut down content transfer verbosity
Perttu Ahola
2011-11-29
Cut down TextureSource verbosity
Perttu Ahola
2011-11-29
Improve loading screen and protocol
Perttu Ahola
2011-11-29
Clean nodefeat and content_mapnode a bit
Perttu Ahola
2011-11-29
Fix flowing water being always opaque
Perttu Ahola
2011-11-29
Fix MaterialProperties serialization (constant_time was missing)
Perttu Ahola
2011-11-29
Improve glass
Perttu Ahola
2011-11-29
Fix NDT_PLANTLIKE scaling to always keep the bottom at ground level
Perttu Ahola
2011-11-29
Replace direct irrlicht texture fetching in CAO content with TextureSource
Perttu Ahola
2011-11-29
Clean mapnode.h and fix other files accordingly
Perttu Ahola
2011-11-29
Node definitions transfer
Perttu Ahola
2011-11-29
Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
Clean more
Perttu Ahola
2011-11-29
Remove commented out code
Perttu Ahola
2011-11-29
Prepare more for node definition serialization
Perttu Ahola
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