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2012-03-25Small fix to fs::GetDirListing when trying to list an inexistent directoryPerttu Ahola
2012-03-25MSVC build directory autodetection at startupPerttu Ahola
2012-03-25Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵Perttu Ahola
optionally when installing
2012-03-25Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRSPerttu Ahola
2012-03-25Fix cmake install script (mesetint -> minetest)Perttu Ahola
2012-03-25Don't try to use sound if building only serverPerttu Ahola
2012-03-25Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versionsPerttu Ahola
2012-03-25Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola
of 'mesetint'
2012-03-25Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola
2012-03-25Some serialization version stuffPerttu Ahola
2012-03-25Initialize utility.h return values to 0 to make lazily error-checked ↵Perttu Ahola
deserialization code work less chaotically
2012-03-25Update doc/lua_api.txtPerttu Ahola
2012-03-25Switch sound randomizer postfixes from N.ogg to .N.oggPerttu Ahola
2012-03-25Sound loading from memory (by using a quick hack)Perttu Ahola
2012-03-25Update/fix .gitignorePerttu Ahola
2012-03-25Almost support loading sounds from serverPerttu Ahola
2012-03-25Add a variant of hex_encodePerttu Ahola
2012-03-25Add removeStringEnd()Perttu Ahola
2012-03-25Add more media directories; mod/{textures,sounds,media}Perttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-25Cache textures by checksumJonathan Neuschäfer
2012-03-25Make event_manager.h build on MSVCPerttu Ahola
2012-03-25Build configuration fixes/improvements on WindowsPerttu Ahola
2012-03-24Fix build on MinGW (as compared to Linux)Perttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Add sound.digPerttu Ahola
2012-03-24Update doc/lua_api.txtPerttu Ahola
2012-03-24Add sounds, tune thingsPerttu Ahola
2012-03-24Digging and placing soundsPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24LocalPlayer::getStandingNodePos()Perttu Ahola
2012-03-24c55sound continuedPerttu Ahola
2012-03-24Update/fix/improve config.h and cmake_config.h.inPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-03-23Seriously WTF, LLVM/clang?Perttu Ahola
2012-03-23Fix filesys.cpp debug output to go into debug.txtPerttu Ahola
2012-03-22Remove useless clearing of the Z bufferPerttu Ahola
2012-03-22Install lua_api.txt and mapformat.txt in because awesome.Perttu Ahola
2012-03-22Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola
2012-03-22Describe format of nodes in doc/mapformat.txtPerttu Ahola
2012-03-22Update doc/mapformat.txtPerttu Ahola
2012-03-22mapformat WIPPerttu Ahola
2012-03-22Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola
2012-03-22Move headers from socket.h to socket.cppPerttu Ahola
2012-03-22Fix UDPSocket's debug outputPerttu Ahola
2012-03-22Log at info level when a banned client connectsPerttu Ahola
2012-03-22Add more information to lua_api.txtPerttu Ahola
2012-03-22Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola
2012-03-21Goddamn MSVC pow overload ambiguitiesPerttu Ahola
2012-03-21Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola