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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
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Author
2013-05-03
Optional dependencies and properly handle mod name conflicts again
Kahrl
2013-05-03
Don't predict placement of nodes if they would replace a non buildable_to node
ShadowNinja
2013-05-03
Predict wallmounted param2 during node placement prediction.
Kahrl
Also clean up the_game a bit: move node placement prediction to a separate function.
2013-05-03
Server: force block send of pointed_pos_under after predicted node place
Kahrl
2013-05-02
Use DIR_DELIM instead of / in file paths
PilzAdam
2013-05-02
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
Pre-select current game in world creation dialog
Perttu Ahola
2013-05-02
games/minimal: Add menu/background.png and menu/icon.png
Perttu Ahola
2013-05-02
Filter worlds by selected game
Perttu Ahola
2013-05-02
Get menu background image from selected game
Perttu Ahola
2013-05-01
Fix minetest.features
PilzAdam
2013-05-01
Move sfan5 to core devs
PilzAdam
2013-05-01
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-01
Rename "no" (Norwegian) to "nb" (Norwegian Bokmål)
Ilya Zhuravlev
2013-05-01
Merge remote-tracking branch 'origin/master'
Weblate
2013-05-01
Translated using Weblate (Ukrainian)
?????? ????????
2013-05-01
Translated using Weblate (Portuguese (Brazil))
Frederico Guimarães
2013-05-01
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-05-01
Translated using Weblate (German)
Pilz Adam
2013-05-01
Add Norwegian language.
Ilya Zhuravlev
2013-05-01
Add a Way of checking for specific Feature with Lua Adds ↵
Sfan5
minetest.get_feature() and minetest.has_feature()
2013-04-28
Fix itemdef drop on NULL texture
kwolekr
2013-04-27
Actually fix shader3 alpha this time
kwolekr
2013-04-27
Enhance caves for mgv7, add ravines
kwolekr
2013-04-25
Minor hud.cpp cleanup
kwolekr
2013-04-25
Ability to change the crosshair using textures
Esteban I. Ruiz Moreno
2013-04-25
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
Tune finite liquids, indev huge caves
proller
2013-04-25
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
Zeg9
2013-04-25
Move player collisionbox to player class
sapier
2013-04-25
kahrl is back
PilzAdam
2013-04-25
Transform alpha channel as well in shader
kwolekr
2013-04-25
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Perttu Ahola
2013-04-24
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
2013-04-25
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-24
Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
2013-04-24
Added support to disable built-in HUD elements
Diego Martínez
2013-04-23
Fixes possible crash when using hud_change with "align" or "offset"
Diego Martínez
2013-04-23
Fix to: addUpdateMeshTaskWithEdge
RealBadAngel
Check in all 6 directions instead of just 3.
2013-04-23
Add option to use texture alpha channel
kwolekr
2013-04-23
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
2013-04-23
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-04-23
Add minetest.get_player_ip()
ShadowNinja
2013-04-23
Add option to not prepend "Server -!- " to messages sent with ↵
ShadowNinja
minetest.chat_send_player()
2013-04-23
Added offset support for HUD items
Diego Martínez
2013-04-23
Added support for alignment in HUD items
Diego Martínez
2013-04-22
Merge remote branch 'origin/master'
Weblate
2013-04-22
Translated using Weblate (Russian)
Anton Tsyganenko
2013-04-22
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
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