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AgeCommit message (Collapse)Author
2018-06-03Fix undefined behaviour on getting pointer to data in empty vectornOOb3167
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03Fix wrong scrolling (#6809)Vitaliy
2018-06-03Builtin: Fix handle_node_drops crash with nil diggerSmallJoker
2018-06-03Damage: Remove damage ignore timerSmallJoker
2018-06-03Ensure no item stack is being held before crafting (#4779)Luis Cáceres
2018-06-03Shut down mapgen threads before other shutdown tasks (#6689)raymoo
Solves some issues with ModStorage functionality in mapgen threads that occurred when mapgen threads continued to run after the main server thread had stopped. Also shuts down mapgen threads before shutdown callbacks are called.
2018-06-03Update documentation regarding authentication handler and related functionssfan5
Properly document it instead of referencing the builtin handler as authoritative "example" code. Also adds definition of get_auth_handler() which was missing previously.
2018-06-03Hint at problematic code when logging deprecated callssfan5
2018-06-03Improve documentation for player:set_attribute()Ezhh
2018-06-03Inventory: Restrict access from too far awaySmallJoker
2018-06-03core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker
2018-06-03Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat
No longer decide placement on 'buildable_to' parameter. Dust nodes only look acceptable placed on cubic nodes. Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03Improve Settings tab button alignmentsezhh
2018-06-03Lua_api.txt: Add documentation of required mapgen aliasesparamat
2018-06-03Remove incorrect entry from settingtypesEzhh
2018-06-03Make use of safe file writing in auth handler (fixes #6576)sfan5
2018-06-03Add minetest.safe_write_file() to script APIsfan5
2018-06-03Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03Fix Settings tab formspec alignment (#6585)Ezhh
2018-06-03Do not scale texture unless necessary.Lars Hofhansl
This avoids scaling textures to 'texture_min_size' unless it is actually required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03httpfetch: Enable gzip supportsfan5
2018-06-03Add sha1 to lua utils. (#6563)Rob Blanckaert
2018-06-03Fix day_night_ratio_do_override not being initialised server-siderubenwardy
Causes get_day_night_ratio() to return unpredictable results.
2018-06-03Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl
2018-06-03Fix default item callbacks to work with nil users (#5819)raymoo
* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item`
2018-06-03Correct `prot_vers` in lua_api.txt.Auke Kok
We should avoid providing incorrect struct members in documentation since people will be coding based on them.
2018-06-03Don't try to craft a non-existent itemEsteban I. RM
2018-06-03Profiler: Fix var args not being passed to callback register functionrubenwardy
Fixes #6517
2018-06-03Thread: fix a crash on Windows due to data race condition on ↵Loïc Blot
Thread::m_start_finished_mutex (#6515)
2018-06-03NetworkPacket::putRawPacket: resize m_data to datasize + memcpyLoic Blot
In some cases NetworkPacket was created using default constructor and m_data is not properly sized. This fixed out of bounds memory copy Also use memcpy instead of std::vector affectation to enhance packet creation
2018-06-03Replace deprecated WINAPI GetVersionInfoEx (#6496)adrido
* Replace deprecated WINAPI GetVersionInfoEx
2018-06-03Add setting for near plane distance. (#6395)Rob Blanckaert
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2018-06-03Unkown nodes: Provide position on interact (#6505)SmallJoker
* Unkown nodes: Provide position on interact
2018-06-03ParticleSpawner::step cleanup and rotation fix (#6486)SmallJoker
* Particles: Move spawner code to a separate fucntion
2018-06-03CAO footstep sounds: Reduce gain to balance volumeparamat
2018-06-03Fix attached particle spawners far from spawn (#6479)raymoo
* Fix attached particle spawners far from spawn When far from spawn, attached particle spawners did not spawn particles.
2018-06-03Localplayer: Fix disable_jump effect and getStandingNodePos()SmallJoker
Leave the old move code untouched.
2018-06-03Document orientation parameter of set_attach (#6473)raymoo
2018-06-03Fix recent commit: std::max -> std::fmax for floats (#6469)Paramat
Fixes commit a455297d297c0819a7eff89e51e5f01a5ac731c3 <cmath> header was already present in commit.
2018-06-03Positional sound: Limit volume when closer than 1 nodeparamat
Change OpenAL distance model from AL_INVERSE_DISTANCE to AL_INVERSE_DISTANCE_CLAMPED to avoid excessive volume when very close to the sound location, for example MTG doors, and MTG fire sounds which are combined at an average position and often located in air nodes. Because AL_REFERENCE_DISTANCE has been reduced to 1 node (the distance under which gain is clamped), multiply volume by the same factor to keep sound gains the same as before, since the gain is calculated as: gain = (AL_REFERENCE_DISTANCE / distance)
2018-06-03Fix blocks written by vmanip not being marked as modifiedsfan5
This bug can be triggered by e.g. calling minetest.place_schematic() and stopping the server immediately afterwards.
2018-06-03Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA7
* Set placer to nil instead of a non-functional one This requires nil checks in core.rotate_node and core.rotate_and_place.
2018-06-03Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat
Add missing documentation of leveled nodebox to lua_api.txt, plus a little cleaning up nearby.
2018-06-03Fix Rotate Node Placement (#6424)tenplus1
This properly checks for creative mode or privilege when using fixed rotate_node() function.
2018-06-03ServerEnv: Clean up object lifecycle handling (#6414)sfan5
* ServerEnv: Clean up object lifecycle handling
2018-06-03Fix core.wrap_text and make its behaviour consistent with the docssfan5
Code based on initial implementation by @dsohler.
2018-06-03Fix empty legacy meta being persistedrubenwardy
2018-06-03Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)Nathanaël Courant
2018-06-03Android stepheight: Only increase if 'touching ground' (#6313)Paramat
2018-06-03Fix Android node selection distance (#6187)Dániel Juhász