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AgeCommit message (Collapse)Author
2018-06-03Fix crash when using --go in command lineJuozas Pocius
2018-06-03Noise: Prevent unittest crash caused by division by zeroSmallJoker
2018-06-03Sneak: Stripped down versionSmallJoker
Fix taking damage caused by sneaking over a nodebox gap. Fix strange behaviour on stair nodeboxes. Enable jumping from node edges while sneaking. Enable movement around corners while sneaking on a 1-node-high groove in a wall.
2018-06-03Include TILE_MATERIAL_OPAQUE in shaders header (#6086)stujones11
2018-06-03Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'stujones11
Prevents normal drawtype nodes having transparency. Avoids clients cheating by using 'x-ray' texture packs with transparent textures.
2018-06-03Mgv7: Fix undefined 'float_mount_height'paramat
Commit cad10ce3b747b721fd63784915e05f12bc488128 altered the parameter 'float_mount_height' but was missing the necessary line in the constructor to get the altered value from 'params'. Fixes 3D floatland terrain generating everywhere.
2018-06-03Fix for empty key/value when reading item string with wear but no metadata ↵Jesse McDonald
(#6058)
2018-06-03Mgv7: Clean up divide-by-zero fixparamat
2018-06-03Mgv7: Avoid divide-by-zero errorsparamat
Some settings of paramters can cause mgv7 variables to be -inf, nan or -nan. This can cause massive vertical columns of water to appear above sea level.
2018-06-03Fix render order of overlays (#6008)Dániel Juhász
* Fix render order of overlays * Use C++11 loops * Fix time_t
2018-06-03Fix console resize issue when maximising game window (#6023)Ezhh
2018-06-03Fix console not being properly resized after window size changed (#6020)Zeno-
2018-06-03Automatic item and node colorization (#5640)Dániel Juhász
* Automatic item and node colorization Now nodes with a palette yield colored item stacks, and colored items place colored nodes by default. The client predicts the colorization. * Backwards compatibility * Use nil * Style fixes * Fix code style * Document changes
2018-06-03find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker
Extend documentation, limit area volume Remove u16 count limitation * Prevent integer overflow, replace minp/maxp with pos1/pos2
2018-06-03Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot
* Verify HudSetParams input when hotbar textures are set This fix #6011
2018-06-03(Re)spawn players within 'mapgen_limit'paramat
Previously, findSpawnPos() did not take the 'mapgen_limit' setting into account, a small limit often resulted in a spawn out in the void. Use the recently added 'calcMapgenEdges()' to get max spawn range through a new mapgenParams function 'getSpawnRangeMax()'. Previously, when a player respawned into a world, 'objectpos_over_limit()' was used as a check, which was inaccurate. Use the recently added 'saoPosOverLimit()' to get exact mapgen edges. Also fix default value of 'm_sao_limit_min'.
2018-06-03Add a server-sided way to remove color codes from incoming chat messages (#5948)red-001
These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat.
2018-06-03fix an example in lua_api (#5604)DS
2018-06-03Fix sending color codes to clients that don't support them. (#5950)red-001
Also remove `disable_escape_sequences` since it's not needed anymore.
2018-06-03make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)DS
2018-06-03Fix typos/mistakes in the documentation for colour related functions. (#5936)red-001
2018-06-03Fix segmentation fault with tool capabilities (#5899)ShadowNinja
2017-11-20Revert version scheme changessfan5
This reverts commit 41b7823057bdaddd760f932dce802719301c3a0f. This reverts commit 7968f1ddaa67432719d5becdda5ca8bec58faa47.
2017-09-09Fix branch being labelled as 0.4.17 instead of 0.4.17-devrubenwardy
You should use tags instead of this branch to track the latest release
2017-08-20New version scheme (#6292)Loïc Blot
* Version changes: current dev version is now 0.4.17 * This change permit to have multi branches with various versions * Dev version is 0.4.17-dev and next release will be 0.4.17
2017-06-03Merge 0.4.16 into stable-0.4ShadowNinja
2017-06-03Bump version to 0.4.160.4.16ShadowNinja
2017-06-03Update remove_player documentationShadowNinja
This function only removes player meta data, not player authentication data.
2017-06-03Update creditsrubenwardy
The following algorithm was used when selecting contributors: * Every non-trivial contributor from the current release, Non-trivial meaning more than X non-trivial commits, not counting documentation/translation changes * The top Y contributors from the last 4 years. * Previous contributor means no contributions since a few months before the last release. In the future this should be automated
2017-06-03Translated using Weblate (Italian)pandaro
Currently translated at 77.6% (795 of 1024 strings)
2017-06-03Translated using Weblate (Serbian (cyrillic))Лазар Вукановић
Currently translated at 38.1% (391 of 1024 strings)
2017-06-03Translated using Weblate (Polish)Mateusz Mendel
Currently translated at 61.3% (628 of 1024 strings)
2017-06-03Added translation using Weblate (Slovenian)praprot
2017-06-03Translated using Weblate (Japanese)BreadW
Currently translated at 48.2% (494 of 1024 strings)
2017-06-03Translated using Weblate (Dutch)Emiel van Rooijen
Currently translated at 79.7% (817 of 1024 strings)
2017-06-03Translated using Weblate (Swedish)texmex
Currently translated at 12.1% (124 of 1024 strings)
2017-06-03Translated using Weblate (Swedish)metarmask
Currently translated at 11.0% (113 of 1024 strings)
2017-06-03Translated using Weblate (Swedish)texmex
Currently translated at 10.9% (112 of 1024 strings)
2017-06-03Translated using Weblate (Malay)Muhammad Nur Hidayat Yasuyoshi
Currently translated at 90.2% (924 of 1024 strings)
2017-06-03Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto
Currently translated at 94.5% (968 of 1024 strings)
2017-06-03Translated using Weblate (Indonesian)Muhammad Rifqi Priyo Susanto
Currently translated at 84.2% (863 of 1024 strings)
2017-06-03Translated using Weblate (Belarusian)Viktar Vauchkevich
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03Translated using Weblate (French)anonymous
Currently translated at 88.6% (908 of 1024 strings)
2017-06-03Translated using Weblate (French)Hugo Locurcio
Currently translated at 88.5% (907 of 1024 strings)
2017-06-03Translated using Weblate (French)Loïc Blot
Currently translated at 88.4% (906 of 1024 strings)
2017-06-03Translated using Weblate (French)José
Currently translated at 87.4% (895 of 1024 strings)
2017-06-03Translated using Weblate (French)Loïc Blot
Currently translated at 86.9% (890 of 1024 strings)
2017-06-03Translated using Weblate (Turkish)monolifed
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03Translated using Weblate (German)Wuzzy
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03Translated using Weblate (German)LNJ
Currently translated at 99.8% (1022 of 1024 strings)