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AgeCommit message (Expand)Author
2018-06-03Localplayer: Fix disable_jump effect and getStandingNodePos()SmallJoker
2018-06-03Document orientation parameter of set_attach (#6473)raymoo
2018-06-03Fix recent commit: std::max -> std::fmax for floats (#6469)Paramat
2018-06-03Positional sound: Limit volume when closer than 1 nodeparamat
2018-06-03Fix blocks written by vmanip not being marked as modifiedsfan5
2018-06-03Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA7
2018-06-03Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat
2018-06-03Fix Rotate Node Placement (#6424)tenplus1
2018-06-03ServerEnv: Clean up object lifecycle handling (#6414)sfan5
2018-06-03Fix core.wrap_text and make its behaviour consistent with the docssfan5
2018-06-03Fix empty legacy meta being persistedrubenwardy
2018-06-03Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)Nathanaël Courant
2018-06-03Android stepheight: Only increase if 'touching ground' (#6313)Paramat
2018-06-03Fix Android node selection distance (#6187)Dániel Juhász
2018-06-03serialize: use a temporary for SerializeException Exception must always use t...Loïc Blot
2018-06-03Typo fix in compat code from commit 1d8d01074fdb52946f81110bebf1d001185b394bLoic Blot
2018-06-03ClientInterface: add a function to verify (correctly) if user limit was reach...Loïc Blot
2018-06-03Make dropped items colorableDániel Juhász
2018-06-03Trigger on_rightclick regardless on the formspec meta fieldSmallJoker
2018-06-03Full viewing range key message clarifiedFixer
2018-06-03Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann
2018-06-03Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann
2018-06-03Fix crash when using --go in command lineJuozas Pocius
2018-06-03Noise: Prevent unittest crash caused by division by zeroSmallJoker
2018-06-03Sneak: Stripped down versionSmallJoker
2018-06-03Include TILE_MATERIAL_OPAQUE in shaders header (#6086)stujones11
2018-06-03Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'stujones11
2018-06-03Mgv7: Fix undefined 'float_mount_height'paramat
2018-06-03Fix for empty key/value when reading item string with wear but no metadata (#...Jesse McDonald
2018-06-03Mgv7: Clean up divide-by-zero fixparamat
2018-06-03Mgv7: Avoid divide-by-zero errorsparamat
2018-06-03Fix render order of overlays (#6008)Dániel Juhász
2018-06-03Fix console resize issue when maximising game window (#6023)Ezhh
2018-06-03Fix console not being properly resized after window size changed (#6020)Zeno-
2018-06-03Automatic item and node colorization (#5640)Dániel Juhász
2018-06-03find_nodes_in_area: Extend maximal count to U32_MAX (#5277)SmallJoker
2018-06-03Verify HudSetParams input when hotbar textures are set (#6013)Loïc Blot
2018-06-03(Re)spawn players within 'mapgen_limit'paramat
2018-06-03Add a server-sided way to remove color codes from incoming chat messages (#5948)red-001
2018-06-03fix an example in lua_api (#5604)DS
2018-06-03Fix sending color codes to clients that don't support them. (#5950)red-001
2018-06-03make ret variable in /builtin/mainmenu/tab_credits.lua local (#5942)DS
2018-06-03Fix typos/mistakes in the documentation for colour related functions. (#5936)red-001
2018-06-03Fix segmentation fault with tool capabilities (#5899)ShadowNinja
2017-11-20Revert version scheme changessfan5
2017-09-09Fix branch being labelled as 0.4.17 instead of 0.4.17-devrubenwardy
2017-08-20New version scheme (#6292)Loïc Blot
2017-06-03Merge 0.4.16 into stable-0.4ShadowNinja
2017-06-03Bump version to 0.4.160.4.16ShadowNinja
2017-06-03Update remove_player documentationShadowNinja