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path: root/src/script/lua_api/l_playermeta.cpp
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Diffstat (limited to 'src/script/lua_api/l_playermeta.cpp')
-rw-r--r--src/script/lua_api/l_playermeta.cpp47
1 files changed, 1 insertions, 46 deletions
diff --git a/src/script/lua_api/l_playermeta.cpp b/src/script/lua_api/l_playermeta.cpp
index 0fe308e38..6ccb53e1c 100644
--- a/src/script/lua_api/l_playermeta.cpp
+++ b/src/script/lua_api/l_playermeta.cpp
@@ -25,15 +25,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
/*
PlayerMetaRef
*/
-PlayerMetaRef *PlayerMetaRef::checkobject(lua_State *L, int narg)
-{
- luaL_checktype(L, narg, LUA_TUSERDATA);
- void *ud = luaL_checkudata(L, narg, className);
- if (!ud)
- luaL_typerror(L, narg, className);
-
- return *(PlayerMetaRef **)ud; // unbox pointer
-}
IMetadata *PlayerMetaRef::getmeta(bool auto_create)
{
@@ -50,14 +41,6 @@ void PlayerMetaRef::reportMetadataChange(const std::string *name)
// TODO
}
-// garbage collector
-int PlayerMetaRef::gc_object(lua_State *L)
-{
- PlayerMetaRef *o = *(PlayerMetaRef **)(lua_touserdata(L, 1));
- delete o;
- return 0;
-}
-
// Creates an PlayerMetaRef and leaves it on top of stack
// Not callable from Lua; all references are created on the C side.
void PlayerMetaRef::create(lua_State *L, IMetadata *metadata)
@@ -70,35 +53,7 @@ void PlayerMetaRef::create(lua_State *L, IMetadata *metadata)
void PlayerMetaRef::Register(lua_State *L)
{
- lua_newtable(L);
- int methodtable = lua_gettop(L);
- luaL_newmetatable(L, className);
- int metatable = lua_gettop(L);
-
- lua_pushliteral(L, "__metatable");
- lua_pushvalue(L, methodtable);
- lua_settable(L, metatable); // hide metatable from Lua getmetatable()
-
- lua_pushliteral(L, "metadata_class");
- lua_pushlstring(L, className, strlen(className));
- lua_settable(L, metatable);
-
- lua_pushliteral(L, "__index");
- lua_pushvalue(L, methodtable);
- lua_settable(L, metatable);
-
- lua_pushliteral(L, "__gc");
- lua_pushcfunction(L, gc_object);
- lua_settable(L, metatable);
-
- lua_pushliteral(L, "__eq");
- lua_pushcfunction(L, l_equals);
- lua_settable(L, metatable);
-
- lua_pop(L, 1); // drop metatable
-
- luaL_register(L, nullptr, methods);
- lua_pop(L, 1);
+ registerMetadataClass(L, className, methods);
// Cannot be created from Lua
// lua_register(L, className, create_object);