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-rw-r--r--src/nodedef.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/nodedef.h b/src/nodedef.h
index acc711611..288d09dd8 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -213,10 +213,10 @@ enum NodeDrawType
// paramtype2 = "meshoptions" allows various forms, sizes and
// vertical and horizontal random offsets.
NDT_PLANTLIKE,
- // Fenceposts that connect to neighbouring fenceposts with horizontal bars
+ // Fenceposts that connect to neighboring fenceposts with horizontal bars
NDT_FENCELIKE,
// Selects appropriate junction texture to connect like rails to
- // neighbouring raillikes.
+ // neighboring raillikes.
NDT_RAILLIKE,
// Custom Lua-definable structure of multiple cuboids
NDT_NODEBOX,
@@ -225,7 +225,7 @@ enum NodeDrawType
// Uses 3 textures, one for frames, second for faces,
// optional third is a 'special tile' for the liquid.
NDT_GLASSLIKE_FRAMED,
- // Draw faces slightly rotated and only on neighbouring nodes
+ // Draw faces slightly rotated and only on neighboring nodes
NDT_FIRELIKE,
// Enabled -> ndt_glasslike_framed, disabled -> ndt_glasslike
NDT_GLASSLIKE_FRAMED_OPTIONAL,