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-rw-r--r--src/mesh.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/mesh.h b/src/mesh.h
index 57166235e..631dc0cca 100644
--- a/src/mesh.h
+++ b/src/mesh.h
@@ -33,6 +33,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
scene::IAnimatedMesh* createCubeMesh(v3f scale);
/*
+ Create a new cube mesh not linked to mapnode size.
+ Vertices are defined by given box.
+
+ The resulting mesh has 6 materials (up, down, right, left, back, front)
+ which must be defined by the caller.
+*/
+scene::IAnimatedMesh* createCubeMesh(v3f scale,core::aabbox3d<f32> box);
+
+/*
Create a new extruded mesh from a texture.
Maximum bounding box is (+-scale.X/2, +-scale.Y/2, +-scale.Z).
Thickness is in Z direction.
@@ -42,6 +51,16 @@ scene::IAnimatedMesh* createCubeMesh(v3f scale);
scene::IAnimatedMesh* createExtrudedMesh(video::ITexture *texture,
video::IVideoDriver *driver, v3f scale);
+
+/*
+ Create a new plant style mesh.
+ Vertices are at (+-scale.X/2, +-scale.Y/2, +-scale.Z/2).
+
+ The resulting mesh has 4 materials (right, left, back, front)
+ which must be defined by the caller.
+*/
+scene::IAnimatedMesh* createPlantMesh(v3f scale);
+
/*
Multiplies each vertex coordinate by the specified scaling factors
(componentwise vector multiplication).