diff options
Diffstat (limited to 'src/environment.cpp')
-rw-r--r-- | src/environment.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/environment.cpp b/src/environment.cpp index 39b40ee0f..0f74ae6bb 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -44,7 +44,7 @@ Environment::Environment(IGameDef *gamedef): u32 Environment::getDayNightRatio() { - MutexAutoLock lock(this->m_time_lock); + MutexAutoLock lock(m_time_lock); if (m_enable_day_night_ratio_override) return m_day_night_ratio_override; return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders); @@ -57,14 +57,14 @@ void Environment::setTimeOfDaySpeed(float speed) void Environment::setDayNightRatioOverride(bool enable, u32 value) { - MutexAutoLock lock(this->m_time_lock); + MutexAutoLock lock(m_time_lock); m_enable_day_night_ratio_override = enable; m_day_night_ratio_override = value; } void Environment::setTimeOfDay(u32 time) { - MutexAutoLock lock(this->m_time_lock); + MutexAutoLock lock(m_time_lock); if (m_time_of_day > time) ++m_day_count; m_time_of_day = time; @@ -73,13 +73,13 @@ void Environment::setTimeOfDay(u32 time) u32 Environment::getTimeOfDay() { - MutexAutoLock lock(this->m_time_lock); + MutexAutoLock lock(m_time_lock); return m_time_of_day; } float Environment::getTimeOfDayF() { - MutexAutoLock lock(this->m_time_lock); + MutexAutoLock lock(m_time_lock); return m_time_of_day_f; } |