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-rw-r--r--src/client/mapblock_mesh.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp
index c730b9bf9..d05a786a6 100644
--- a/src/client/mapblock_mesh.cpp
+++ b/src/client/mapblock_mesh.cpp
@@ -1031,9 +1031,9 @@ void MapBlockBspTree::buildTree(const std::vector<MeshTriangle> *triangles)
/**
* @brief Find a candidate plane to split a set of triangles in two
- *
+ *
* The candidate plane is represented by one of the triangles from the set.
- *
+ *
* @param list Vector of indexes of the triangles in the set
* @param triangles Vector of all triangles in the BSP tree
* @return Address of the triangle that represents the proposed split plane
@@ -1225,7 +1225,7 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
Convert FastFaces to MeshCollector
*/
- MeshCollector collector;
+ MeshCollector collector(m_bounding_sphere_center);
{
// avg 0ms (100ms spikes when loading textures the first time)
@@ -1261,6 +1261,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
const bool desync_animations = g_settings->getBool(
"desynchronize_mapblock_texture_animation");
+ m_bounding_radius = std::sqrt(collector.m_bounding_radius_sq);
+
for (int layer = 0; layer < MAX_TILE_LAYERS; layer++) {
for(u32 i = 0; i < collector.prebuffers[layer].size(); i++)
{