aboutsummaryrefslogtreecommitdiff
path: root/src/client/mapblock_mesh.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/client/mapblock_mesh.cpp')
-rw-r--r--src/client/mapblock_mesh.cpp54
1 files changed, 23 insertions, 31 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp
index f5abd2777..53d4d0c46 100644
--- a/src/client/mapblock_mesh.cpp
+++ b/src/client/mapblock_mesh.cpp
@@ -1169,6 +1169,7 @@ void PartialMeshBuffer::afterDraw() const
MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset):
m_tsrc(data->m_client->getTextureSource()),
m_shdrsrc(data->m_client->getShaderSource()),
+ m_bounding_sphere_center((data->side_length * 0.5f - 0.5f) * BS),
m_animation_force_timer(0), // force initial animation
m_last_crack(-1),
m_last_daynight_ratio((u32) -1)
@@ -1573,40 +1574,31 @@ video::SColor encode_light(u16 light, u8 emissive_light)
return video::SColor(r, b, b, b);
}
-std::unordered_map<v3s16, u8> get_solid_sides(MeshMakeData *data)
+u8 get_solid_sides(MeshMakeData *data)
{
std::unordered_map<v3s16, u8> results;
v3s16 ofs;
- const u16 mesh_chunk = data->side_length / MAP_BLOCKSIZE;
-
- for (ofs.X = 0; ofs.X < mesh_chunk; ofs.X++)
- for (ofs.Y = 0; ofs.Y < mesh_chunk; ofs.Y++)
- for (ofs.Z = 0; ofs.Z < mesh_chunk; ofs.Z++) {
- v3s16 blockpos = data->m_blockpos + ofs;
- v3s16 blockpos_nodes = blockpos * MAP_BLOCKSIZE;
- const NodeDefManager *ndef = data->m_client->ndef();
-
- u8 result = 0x3F; // all sides solid;
-
- for (s16 i = 0; i < MAP_BLOCKSIZE && result != 0; i++)
- for (s16 j = 0; j < MAP_BLOCKSIZE && result != 0; j++) {
- v3s16 positions[6] = {
- v3s16(0, i, j),
- v3s16(MAP_BLOCKSIZE - 1, i, j),
- v3s16(i, 0, j),
- v3s16(i, MAP_BLOCKSIZE - 1, j),
- v3s16(i, j, 0),
- v3s16(i, j, MAP_BLOCKSIZE - 1)
- };
-
- for (u8 k = 0; k < 6; k++) {
- const MapNode &top = data->m_vmanip.getNodeRefUnsafe(blockpos_nodes + positions[k]);
- if (ndef->get(top).solidness != 2)
- result &= ~(1 << k);
- }
- }
+ v3s16 blockpos_nodes = data->m_blockpos * MAP_BLOCKSIZE;
+ const NodeDefManager *ndef = data->m_client->ndef();
- results[blockpos] = result;
+ u8 result = 0x3F; // all sides solid;
+
+ for (s16 i = 0; i < data->side_length && result != 0; i++)
+ for (s16 j = 0; j < data->side_length && result != 0; j++) {
+ v3s16 positions[6] = {
+ v3s16(0, i, j),
+ v3s16(data->side_length - 1, i, j),
+ v3s16(i, 0, j),
+ v3s16(i, data->side_length - 1, j),
+ v3s16(i, j, 0),
+ v3s16(i, j, data->side_length - 1)
+ };
+
+ for (u8 k = 0; k < 6; k++) {
+ const MapNode &top = data->m_vmanip.getNodeRefUnsafe(blockpos_nodes + positions[k]);
+ if (ndef->get(top).solidness != 2)
+ result &= ~(1 << k);
+ }
}
- return results;
+ return result;
}