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-rw-r--r--src/client/client.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client/client.h b/src/client/client.h
index bdcc2a3dd..b920f7575 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -275,6 +275,7 @@ public:
// Returns true if the inventory of the local player has been
// updated from the server. If it is true, it is set to false.
bool updateWieldedItem();
+ bool updateOffhandWieldedItem();
/* InventoryManager interface */
Inventory* getInventory(const InventoryLocation &loc) override;