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Diffstat (limited to 'src/client/client.cpp')
-rw-r--r--src/client/client.cpp29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 04686c43c..27b0ca852 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -111,7 +111,7 @@ Client::Client(
m_sound(sound),
m_event(event),
m_rendering_engine(rendering_engine),
- m_mesh_update_thread(this),
+ m_mesh_update_manager(this),
m_env(
new ClientMap(this, rendering_engine, control, 666),
tsrc, this
@@ -312,7 +312,7 @@ void Client::Stop()
if (m_mods_loaded)
m_script->on_shutdown();
//request all client managed threads to stop
- m_mesh_update_thread.stop();
+ m_mesh_update_manager.stop();
// Save local server map
if (m_localdb) {
infostream << "Local map saving ended." << std::endl;
@@ -325,7 +325,7 @@ void Client::Stop()
bool Client::isShutdown()
{
- return m_shutdown || !m_mesh_update_thread.isRunning();
+ return m_shutdown || !m_mesh_update_manager.isRunning();
}
Client::~Client()
@@ -335,13 +335,12 @@ Client::~Client()
deleteAuthData();
- m_mesh_update_thread.stop();
- m_mesh_update_thread.wait();
- while (!m_mesh_update_thread.m_queue_out.empty()) {
- MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
+ m_mesh_update_manager.stop();
+ m_mesh_update_manager.wait();
+
+ MeshUpdateResult r;
+ while (m_mesh_update_manager.getNextResult(r))
delete r.mesh;
- }
-
delete m_inventory_from_server;
@@ -547,14 +546,14 @@ void Client::step(float dtime)
int num_processed_meshes = 0;
std::vector<v3s16> blocks_to_ack;
bool force_update_shadows = false;
- while (!m_mesh_update_thread.m_queue_out.empty())
+ MeshUpdateResult r;
+ while (m_mesh_update_manager.getNextResult(r))
{
num_processed_meshes++;
MinimapMapblock *minimap_mapblock = NULL;
bool do_mapper_update = true;
- MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_frontNoEx();
MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
if (block) {
// Delete the old mesh
@@ -1655,12 +1654,12 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
if (b == NULL)
return;
- m_mesh_update_thread.updateBlock(&m_env.getMap(), p, ack_to_server, urgent);
+ m_mesh_update_manager.updateBlock(&m_env.getMap(), p, ack_to_server, urgent);
}
void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent)
{
- m_mesh_update_thread.updateBlock(&m_env.getMap(), blockpos, ack_to_server, urgent, true);
+ m_mesh_update_manager.updateBlock(&m_env.getMap(), blockpos, ack_to_server, urgent, true);
}
void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
@@ -1674,7 +1673,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
v3s16 blockpos = getNodeBlockPos(nodepos);
v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE;
- m_mesh_update_thread.updateBlock(&m_env.getMap(), blockpos, ack_to_server, urgent, false);
+ m_mesh_update_manager.updateBlock(&m_env.getMap(), blockpos, ack_to_server, urgent, false);
// Leading edge
if (nodepos.X == blockpos_relative.X)
addUpdateMeshTask(blockpos + v3s16(-1, 0, 0), false, urgent);
@@ -1793,7 +1792,7 @@ void Client::afterContentReceived()
// Start mesh update thread after setting up content definitions
infostream<<"- Starting mesh update thread"<<std::endl;
- m_mesh_update_thread.start();
+ m_mesh_update_manager.start();
m_state = LC_Ready;
sendReady();