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-rw-r--r--doc/texture_packs.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/texture_packs.txt b/doc/texture_packs.txt
index f738032b6..2e92e56f2 100644
--- a/doc/texture_packs.txt
+++ b/doc/texture_packs.txt
@@ -204,10 +204,13 @@ Here are targets you can choose from:
| special6 | The sixth entry in the special_tiles list |
| inventory | The inventory texture |
| wield | The texture used when held by the player |
+| align_world=N | Overrides the "world align" behaviour of tiles ¹ |
Nodes support all targets, but other items only support 'inventory'
and 'wield'.
+¹ : `N` is an integer [0,255]. Sets align_style = "world" and scale = N on the tile, refer to lua_api.txt for details.
+
### Using the special targets
The special* targets only apply to specific drawtypes: