aboutsummaryrefslogtreecommitdiff
path: root/builtin
diff options
context:
space:
mode:
Diffstat (limited to 'builtin')
-rw-r--r--builtin/game/item.lua26
1 files changed, 12 insertions, 14 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 71126b0a7..17d081f3d 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -390,22 +390,20 @@ function core.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed
-- Changing hp might kill the player causing mods to do who-knows-what to the
-- inventory, so do this before set_hp().
- if replace_with_item then
- if itemstack:is_empty() then
- itemstack:add_item(replace_with_item)
- else
- local inv = user:get_inventory()
- -- Check if inv is null, since non-players don't have one
- if inv and inv:room_for_item("main", {name=replace_with_item}) then
- inv:add_item("main", replace_with_item)
- else
- local pos = user:get_pos()
- pos.y = math.floor(pos.y + 0.5)
- core.add_item(pos, replace_with_item)
- end
+ replace_with_item = itemstack:add_item(replace_with_item)
+ user:set_wielded_item(itemstack)
+ if not replace_with_item:is_empty() then
+ local inv = user:get_inventory()
+ -- Check if inv is null, since non-players don't have one
+ if inv then
+ replace_with_item = inv:add_item("main", replace_with_item)
end
end
- user:set_wielded_item(itemstack)
+ if not replace_with_item:is_empty() then
+ local pos = user:get_pos()
+ pos.y = math.floor(pos.y + 0.5)
+ core.add_item(pos, replace_with_item)
+ end
user:set_hp(user:get_hp() + hp_change)