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-rw-r--r--builtin/game/item.lua5
1 files changed, 3 insertions, 2 deletions
diff --git a/builtin/game/item.lua b/builtin/game/item.lua
index 1d1d52860..71126b0a7 100644
--- a/builtin/game/item.lua
+++ b/builtin/game/item.lua
@@ -240,8 +240,9 @@ function core.item_place_node(itemstack, placer, pointed_thing, param2,
end
-- Check if the node is attached and if it can be placed there
- if core.get_item_group(def.name, "attached_node") ~= 0 and
- not builtin_shared.check_attached_node(place_to, newnode) then
+ local an = core.get_item_group(def.name, "attached_node")
+ if an ~= 0 and
+ not builtin_shared.check_attached_node(place_to, newnode, an) then
log("action", "attached node " .. def.name ..
" cannot be placed at " .. core.pos_to_string(place_to))
return itemstack, nil