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-rw-r--r--src/client/clientenvironment.cpp2
-rw-r--r--src/client/content_cao.cpp4
-rw-r--r--src/client/localplayer.h2
-rw-r--r--src/script/lua_api/l_localplayer.cpp4
-rw-r--r--src/script/lua_api/l_object.cpp6
-rw-r--r--src/server/player_sao.cpp2
-rw-r--r--src/server/player_sao.h2
7 files changed, 11 insertions, 11 deletions
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp
index 6c7ea6578..9107cf274 100644
--- a/src/client/clientenvironment.cpp
+++ b/src/client/clientenvironment.cpp
@@ -235,7 +235,7 @@ void ClientEnvironment::step(float dtime)
speed += d;
}
- lplayer->setSpeed(lplayer->physics_override_new_gravity
+ lplayer->setSpeed(lplayer->physics_override_new_acceleration
? (speed + old_speed) / 2.0f
: speed
);
diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp
index 46007a622..c9778998a 100644
--- a/src/client/content_cao.cpp
+++ b/src/client/content_cao.cpp
@@ -1772,7 +1772,7 @@ void GenericCAO::processMessage(const std::string &data)
bool sneak_glitch = !readU8(is);
bool new_move = !readU8(is);
// this one is off by default
- bool new_gravity = readU8(is);
+ bool new_acceleration = readU8(is);
if(m_is_local_player)
@@ -1784,7 +1784,7 @@ void GenericCAO::processMessage(const std::string &data)
player->physics_override_sneak = sneak;
player->physics_override_sneak_glitch = sneak_glitch;
player->physics_override_new_move = new_move;
- player->physics_override_new_gravity = new_gravity;
+ player->physics_override_new_acceleration = new_acceleration;
}
} else if (cmd == AO_CMD_SET_ANIMATION) {
// TODO: change frames send as v2s32 value
diff --git a/src/client/localplayer.h b/src/client/localplayer.h
index 04b78298b..2bb93f086 100644
--- a/src/client/localplayer.h
+++ b/src/client/localplayer.h
@@ -68,7 +68,7 @@ public:
bool physics_override_sneak_glitch = false;
// Temporary option for old move code
bool physics_override_new_move = true;
- bool physics_override_new_gravity = false;
+ bool physics_override_new_acceleration = false;
void move(f32 dtime, Environment *env, f32 pos_max_d);
void move(f32 dtime, Environment *env, f32 pos_max_d,
diff --git a/src/script/lua_api/l_localplayer.cpp b/src/script/lua_api/l_localplayer.cpp
index 703b13d65..409413928 100644
--- a/src/script/lua_api/l_localplayer.cpp
+++ b/src/script/lua_api/l_localplayer.cpp
@@ -176,8 +176,8 @@ int LuaLocalPlayer::l_get_physics_override(lua_State *L)
lua_pushboolean(L, player->physics_override_new_move);
lua_setfield(L, -2, "new_move");
- lua_pushboolean(L, player->physics_override_new_gravity);
- lua_setfield(L, -2, "new_gravity");
+ lua_pushboolean(L, player->physics_override_new_acceleration);
+ lua_setfield(L, -2, "new_acceleration");
return 1;
}
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 3cb5882f0..cdb56f59c 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1434,7 +1434,7 @@ int ObjectRef::l_set_physics_override(lua_State *L)
modified |= getboolfield(L, 2, "sneak", playersao->m_physics_override_sneak);
modified |= getboolfield(L, 2, "sneak_glitch", playersao->m_physics_override_sneak_glitch);
modified |= getboolfield(L, 2, "new_move", playersao->m_physics_override_new_move);
- modified |= getboolfield(L, 2, "new_gravity", playersao->m_physics_override_new_gravity);
+ modified |= getboolfield(L, 2, "new_acceleration", playersao->m_physics_override_new_acceleration);
if (modified)
playersao->m_physics_override_sent = false;
} else {
@@ -1480,8 +1480,8 @@ int ObjectRef::l_get_physics_override(lua_State *L)
lua_setfield(L, -2, "sneak_glitch");
lua_pushboolean(L, playersao->m_physics_override_new_move);
lua_setfield(L, -2, "new_move");
- lua_pushboolean(L, playersao->m_physics_override_new_gravity);
- lua_setfield(L, -2, "new_gravity");
+ lua_pushboolean(L, playersao->m_physics_override_new_acceleration);
+ lua_setfield(L, -2, "new_acceleration");
return 1;
}
diff --git a/src/server/player_sao.cpp b/src/server/player_sao.cpp
index 174bef1b3..0a13b5064 100644
--- a/src/server/player_sao.cpp
+++ b/src/server/player_sao.cpp
@@ -317,7 +317,7 @@ std::string PlayerSAO::generateUpdatePhysicsOverrideCommand() const
writeU8(os, !m_physics_override_sneak_glitch);
writeU8(os, !m_physics_override_new_move);
// this one is off by default
- writeU8(os, m_physics_override_new_gravity);
+ writeU8(os, m_physics_override_new_acceleration);
return os.str();
}
diff --git a/src/server/player_sao.h b/src/server/player_sao.h
index 66a0fb275..ca947f42e 100644
--- a/src/server/player_sao.h
+++ b/src/server/player_sao.h
@@ -227,7 +227,7 @@ public:
bool m_physics_override_sneak = true;
bool m_physics_override_sneak_glitch = false;
bool m_physics_override_new_move = true;
- bool m_physics_override_new_gravity = false;
+ bool m_physics_override_new_acceleration = false;
bool m_physics_override_sent = false;
};