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author | Jude Melton-Houghton <jwmhjwmh@gmail.com> | 2022-10-18 18:01:44 -0400 |
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committer | GitHub <noreply@github.com> | 2022-10-18 18:01:44 -0400 |
commit | b38ffdec279bcded98e34f5116c8d676aa9f73a7 (patch) | |
tree | 31cafdb009b2f81b61a96286a3800a8e408f8f3d /src/script/lua_api/l_client.cpp | |
parent | 23e9f5db4330a6efee5270160a3959422926ce77 (diff) | |
download | minetest-b38ffdec279bcded98e34f5116c8d676aa9f73a7.tar.xz |
Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'src/script/lua_api/l_client.cpp')
-rw-r--r-- | src/script/lua_api/l_client.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/script/lua_api/l_client.cpp b/src/script/lua_api/l_client.cpp index 9f776ae28..a1828a03b 100644 --- a/src/script/lua_api/l_client.cpp +++ b/src/script/lua_api/l_client.cpp @@ -220,7 +220,7 @@ int ModApiClient::l_get_node_or_nil(lua_State *L) MapNode n = getClient(L)->CSMGetNode(pos, &pos_ok); if (pos_ok) { // Return node - pushnode(L, n, getClient(L)->ndef()); + pushnode(L, n); } else { lua_pushnil(L); } |