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author | sfan5 <sfan5@live.de> | 2021-08-28 12:15:12 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-28 12:15:12 +0200 |
commit | 6a1424f2b18520f40ba8cfd12f7988f6b33db9a6 (patch) | |
tree | 081e49b5f47693cddae8ba6c921cb6c3041b7731 /src/script/cpp_api/s_security.cpp | |
parent | 0f8a6d78a72731833664b09695bd44471bc014ac (diff) | |
download | minetest-6a1424f2b18520f40ba8cfd12f7988f6b33db9a6.tar.xz |
Async-related script cleanups
Diffstat (limited to 'src/script/cpp_api/s_security.cpp')
-rw-r--r-- | src/script/cpp_api/s_security.cpp | 21 |
1 files changed, 4 insertions, 17 deletions
diff --git a/src/script/cpp_api/s_security.cpp b/src/script/cpp_api/s_security.cpp index add7b1658..580042ec2 100644 --- a/src/script/cpp_api/s_security.cpp +++ b/src/script/cpp_api/s_security.cpp @@ -18,7 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include "cpp_api/s_security.h" - +#include "lua_api/l_base.h" #include "filesys.h" #include "porting.h" #include "server.h" @@ -538,15 +538,8 @@ bool ScriptApiSecurity::checkPath(lua_State *L, const char *path, if (!removed.empty()) abs_path += DIR_DELIM + removed; - // Get server from registry - lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI); - ScriptApiBase *script; -#if INDIRECT_SCRIPTAPI_RIDX - script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1)); -#else - script = (ScriptApiBase *) lua_touserdata(L, -1); -#endif - lua_pop(L, 1); + // Get gamedef from registry + ScriptApiBase *script = ModApiBase::getScriptApiBase(L); const IGameDef *gamedef = script->getGameDef(); if (!gamedef) return false; @@ -669,13 +662,7 @@ int ScriptApiSecurity::sl_g_load(lua_State *L) int ScriptApiSecurity::sl_g_loadfile(lua_State *L) { #ifndef SERVER - lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI); -#if INDIRECT_SCRIPTAPI_RIDX - ScriptApiBase *script = (ScriptApiBase *) *(void**)(lua_touserdata(L, -1)); -#else - ScriptApiBase *script = (ScriptApiBase *) lua_touserdata(L, -1); -#endif - lua_pop(L, 1); + ScriptApiBase *script = ModApiBase::getScriptApiBase(L); // Client implementation if (script->getType() == ScriptingType::Client) { |