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author | ShadowNinja <shadowninja@minetest.net> | 2015-04-07 06:13:12 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2015-08-23 22:04:06 -0400 |
commit | e4bff8be94c0db4f94e63ad448d0eeb869ccdbbd (patch) | |
tree | 7935586e79da5c8c7144e345a8c0fc1cda53beed /src/script/cpp_api/s_async.h | |
parent | 6a1047d8c116f793890b63427d53f04ceca95d54 (diff) | |
download | minetest-e4bff8be94c0db4f94e63ad448d0eeb869ccdbbd.tar.xz |
Clean up threading
* Rename everything.
* Strip J prefix.
* Change UpperCamelCase functions to lowerCamelCase.
* Remove global (!) semaphore count mutex on OSX.
* Remove semaphore count getter (unused, unsafe, depended on internal
API functions on Windows, and used a hack on OSX).
* Add `Atomic<type>`.
* Make `Thread` handle thread names.
* Add support for C++11 multi-threading.
* Combine pthread and win32 sources.
* Remove `ThreadStarted` (unused, unneeded).
* Move some includes from the headers to the sources.
* Move all of `Event` into its header (allows inlining with no new includes).
* Make `Event` use `Semaphore` (except on Windows).
* Move some porting functions into `Thread`.
* Integrate logging with `Thread`.
* Add threading test.
Diffstat (limited to 'src/script/cpp_api/s_async.h')
-rw-r--r-- | src/script/cpp_api/s_async.h | 27 |
1 files changed, 9 insertions, 18 deletions
diff --git a/src/script/cpp_api/s_async.h b/src/script/cpp_api/s_async.h index a6459c18d..7f8c72fae 100644 --- a/src/script/cpp_api/s_async.h +++ b/src/script/cpp_api/s_async.h @@ -24,9 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <deque> #include <map> -#include "jthread/jthread.h" -#include "jthread/jmutex.h" -#include "jthread/jsemaphore.h" +#include "threading/thread.h" +#include "threading/mutex.h" +#include "threading/semaphore.h" #include "debug.h" #include "lua.h" #include "cpp_api/s_base.h" @@ -52,24 +52,15 @@ struct LuaJobInfo { }; // Asynchronous working environment -class AsyncWorkerThread : public JThread, public ScriptApiBase { +class AsyncWorkerThread : public Thread, public ScriptApiBase { public: - /** - * default constructor - * @param pointer to job dispatcher - */ - AsyncWorkerThread(AsyncEngine* jobDispatcher, unsigned int threadNum); - + AsyncWorkerThread(AsyncEngine* jobDispatcher, const std::string &name); virtual ~AsyncWorkerThread(); - void *Thread(); + void *run(); private: AsyncEngine *jobDispatcher; - - // Thread number. Used for debug output - unsigned int threadnum; - }; // Asynchornous thread and job management @@ -148,13 +139,13 @@ private: unsigned int jobIdCounter; // Mutex to protect job queue - JMutex jobQueueMutex; + Mutex jobQueueMutex; // Job queue std::deque<LuaJobInfo> jobQueue; // Mutex to protect result queue - JMutex resultQueueMutex; + Mutex resultQueueMutex; // Result queue std::deque<LuaJobInfo> resultQueue; @@ -162,7 +153,7 @@ private: std::vector<AsyncWorkerThread*> workerThreads; // Counter semaphore for job dispatching - JSemaphore jobQueueCounter; + Semaphore jobQueueCounter; }; #endif // CPP_API_ASYNC_EVENTS_HEADER |