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author | Jude Melton-Houghton <jwmhjwmh@gmail.com> | 2022-10-18 18:01:44 -0400 |
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committer | GitHub <noreply@github.com> | 2022-10-18 18:01:44 -0400 |
commit | b38ffdec279bcded98e34f5116c8d676aa9f73a7 (patch) | |
tree | 31cafdb009b2f81b61a96286a3800a8e408f8f3d /src/script/common/c_content.h | |
parent | 23e9f5db4330a6efee5270160a3959422926ce77 (diff) | |
download | minetest-b38ffdec279bcded98e34f5116c8d676aa9f73a7.tar.xz |
Implement vector and node conversion in Lua (#12609)
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'src/script/common/c_content.h')
-rw-r--r-- | src/script/common/c_content.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/script/common/c_content.h b/src/script/common/c_content.h index ade3e4c1e..457b3f840 100644 --- a/src/script/common/c_content.h +++ b/src/script/common/c_content.h @@ -129,10 +129,8 @@ void read_inventory_list (lua_State *L, int tableindex, Inventory *inv, const char *name, IGameDef *gdef, int forcesize=-1); -MapNode readnode (lua_State *L, int index, - const NodeDefManager *ndef); -void pushnode (lua_State *L, const MapNode &n, - const NodeDefManager *ndef); +MapNode readnode (lua_State *L, int index); +void pushnode (lua_State *L, const MapNode &n); void read_groups (lua_State *L, int index, |