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authorsfan5 <sfan5@live.de>2021-08-19 20:14:22 +0200
committerGitHub <noreply@github.com>2021-08-19 20:14:22 +0200
commite7b05beb7d90b4ea53ef13da86ff8b8ccde1193b (patch)
treeb87dfaf74cc8443298ad0e00a0381a88ce7c5ade /src/object_properties.cpp
parent1320c51d8e15409544cba970a97b167a37513bae (diff)
downloadminetest-e7b05beb7d90b4ea53ef13da86ff8b8ccde1193b.tar.xz
Validate staticdata and object property length limits (#11511)
Some games provide users with enough freedom to create items with metadata longer than 64KB, preventing this from causing issues is on them but we'll still do the minimum not to abort the server if this happens.
Diffstat (limited to 'src/object_properties.cpp')
-rw-r--r--src/object_properties.cpp34
1 files changed, 33 insertions, 1 deletions
diff --git a/src/object_properties.cpp b/src/object_properties.cpp
index 2eebc27d6..db06f8930 100644
--- a/src/object_properties.cpp
+++ b/src/object_properties.cpp
@@ -83,6 +83,39 @@ std::string ObjectProperties::dump()
return os.str();
}
+bool ObjectProperties::validate()
+{
+ const char *func = "ObjectProperties::validate(): ";
+ bool ret = true;
+
+ // cf. where serializeString16 is used below
+ for (u32 i = 0; i < textures.size(); i++) {
+ if (textures[i].size() > U16_MAX) {
+ warningstream << func << "texture " << (i+1) << " has excessive length, "
+ "clearing it." << std::endl;
+ textures[i].clear();
+ ret = false;
+ }
+ }
+ if (nametag.length() > U16_MAX) {
+ warningstream << func << "nametag has excessive length, clearing it." << std::endl;
+ nametag.clear();
+ ret = false;
+ }
+ if (infotext.length() > U16_MAX) {
+ warningstream << func << "infotext has excessive length, clearing it." << std::endl;
+ infotext.clear();
+ ret = false;
+ }
+ if (wield_item.length() > U16_MAX) {
+ warningstream << func << "wield_item has excessive length, clearing it." << std::endl;
+ wield_item.clear();
+ ret = false;
+ }
+
+ return ret;
+}
+
void ObjectProperties::serialize(std::ostream &os) const
{
writeU8(os, 4); // PROTOCOL_VERSION >= 37
@@ -105,7 +138,6 @@ void ObjectProperties::serialize(std::ostream &os) const
writeU8(os, is_visible);
writeU8(os, makes_footstep_sound);
writeF32(os, automatic_rotate);
- // Added in protocol version 14
os << serializeString16(mesh);
writeU16(os, colors.size());
for (video::SColor color : colors) {