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authorrubenwardy <rw@rubenwardy.com>2023-04-11 19:57:36 +0100
committerGitHub <noreply@github.com>2023-04-11 19:57:36 +0100
commit2fc7eb3ea26af60feadc182a9d469d630314665b (patch)
treef1879bb03d42f33f2e09cd0b921819742a5f89bf /src/gui/guiFormSpecMenu.cpp
parent1dd13da37db32972810b942966d5cdd233215f92 (diff)
downloadminetest-2fc7eb3ea26af60feadc182a9d469d630314665b.tar.xz
Remove formspec_default_bg_color/opacity settings (#13419)
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu Split out from #12140
Diffstat (limited to 'src/gui/guiFormSpecMenu.cpp')
-rw-r--r--src/gui/guiFormSpecMenu.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp
index aed765ed8..16183211d 100644
--- a/src/gui/guiFormSpecMenu.cpp
+++ b/src/gui/guiFormSpecMenu.cpp
@@ -3090,16 +3090,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
m_bgfullscreen = false;
m_formspec_version = 1;
-
- {
- v3f formspec_bgcolor = g_settings->getV3F("formspec_default_bg_color");
- m_bgcolor = video::SColor(
- (u8) clamp_u8(g_settings->getS32("formspec_default_bg_opacity")),
- clamp_u8(myround(formspec_bgcolor.X)),
- clamp_u8(myround(formspec_bgcolor.Y)),
- clamp_u8(myround(formspec_bgcolor.Z))
- );
- }
+ m_bgcolor = video::SColor(140, 0, 0, 0);
{
v3f formspec_bgcolor = g_settings->getV3F("formspec_fullscreen_bg_color");