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author | Herman Semenov <GermanAizek@yandex.ru> | 2022-09-06 13:21:09 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-06 11:21:09 +0100 |
commit | 038da00e799b4bf3af824075a260083c56392964 (patch) | |
tree | 8c0e3218455073684c2521cec41b7df06fff8598 /src/gui/guiButton.cpp | |
parent | ff6dcfea82974df6db5a557e31aaddb6bdb7a71f (diff) | |
download | minetest-038da00e799b4bf3af824075a260083c56392964.tar.xz |
Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'src/gui/guiButton.cpp')
-rw-r--r-- | src/gui/guiButton.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/guiButton.cpp b/src/gui/guiButton.cpp index c38d901c4..be7e0c439 100644 --- a/src/gui/guiButton.cpp +++ b/src/gui/guiButton.cpp @@ -329,10 +329,9 @@ void GUIButton::draw() if (SpriteBank)
{
- core::position2di pos(buttonCenter);
-
if (isEnabled())
{
+ core::position2di pos(buttonCenter);
// pressed / unpressed animation
EGUI_BUTTON_STATE state = Pressed ? EGBS_BUTTON_DOWN : EGBS_BUTTON_UP;
drawSprite(state, ClickTime, pos);
|