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authorx2048 <codeforsmile@gmail.com>2022-03-26 16:58:26 +0100
committerGitHub <noreply@github.com>2022-03-26 16:58:26 +0100
commit0f25fa7af655b98fa401176a523f269c843d1943 (patch)
tree1fa8762f53941d6c1250c0c3a7dc6b8557995a40 /src/defaultsettings.cpp
parent8d55702d139db739f8bf43eaa600f41446b29a16 (diff)
downloadminetest-0f25fa7af655b98fa401176a523f269c843d1943.tar.xz
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index b935c0e21..2e9a19199 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -266,7 +266,7 @@ void set_default_settings()
// Effects Shadows
settings->setDefault("enable_dynamic_shadows", "false");
- settings->setDefault("shadow_strength", "0.2");
+ settings->setDefault("shadow_strength_gamma", "1.0");
settings->setDefault("shadow_map_max_distance", "200.0");
settings->setDefault("shadow_map_texture_size", "2048");
settings->setDefault("shadow_map_texture_32bit", "true");