diff options
author | x2048 <codeforsmile@gmail.com> | 2022-09-29 20:34:05 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-29 20:34:05 +0200 |
commit | 9df79a4b2d68979c3e15797d518d957787ba4e21 (patch) | |
tree | 027f372a420f1aa3aa72bf72de34c5e6062b9090 /src/client/renderingengine.h | |
parent | 3978b9b8ed1c318c3f9a088beb331c26bca6de6b (diff) | |
download | minetest-9df79a4b2d68979c3e15797d518d957787ba4e21.tar.xz |
Bloom (#12791)
Adds configurable light exposure control and bloom effect (light bleeding) with client-side settings.
Diffstat (limited to 'src/client/renderingengine.h')
-rw-r--r-- | src/client/renderingengine.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h index 38420010f..e26171a44 100644 --- a/src/client/renderingengine.h +++ b/src/client/renderingengine.h @@ -46,6 +46,10 @@ class RenderingCore; class RenderingEngine { public: + /// Default color factor before applying effects like bloom or tomemapping + /// this is derived from tonemapping code and tuned empirically + static constexpr float DEFAULT_EXPOSURE_FACTOR = 2.5f; + RenderingEngine(IEventReceiver *eventReceiver); ~RenderingEngine(); |