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authorROllerozxa <rollerozxa@voxelmanip.se>2023-01-08 14:04:17 +0100
committerGitHub <noreply@github.com>2023-01-08 14:04:17 +0100
commit390b5caaaacc7ba504d87331dad116208d90a6e7 (patch)
treed32db86cdff04ee4ca3464c9b4b83d496ff11a58 /src/client/clientlauncher.cpp
parentfb28ca463ea2762b43fe0d94955f6ede4df72f38 (diff)
downloadminetest-390b5caaaacc7ba504d87331dad116208d90a6e7.tar.xz
Fix crash on Android with IrrlichtMt9 (#13123)
Caused by mouse control
Diffstat (limited to 'src/client/clientlauncher.cpp')
-rw-r--r--src/client/clientlauncher.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index 94d2a38c9..843c7ad32 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -548,15 +548,18 @@ void ClientLauncher::main_menu(MainMenuData *menudata)
}
infostream << "Waited for other menus" << std::endl;
- // Cursor can be non-visible when coming from the game
#ifndef ANDROID
+ // Cursor can be non-visible when coming from the game
m_rendering_engine->get_raw_device()->getCursorControl()->setVisible(true);
-#endif
+
// Set absolute mouse mode
#if IRRLICHT_VERSION_MT_REVISION >= 9
m_rendering_engine->get_raw_device()->getCursorControl()->setRelativeMode(false);
#endif
+#endif
+
+
/* show main menu */
GUIEngine mymenu(&input->joystick, guiroot, m_rendering_engine, &g_menumgr, menudata, *kill);