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| author | updatepo.sh <script@mt> | 2023-03-09 15:57:12 +0100 |
|---|---|---|
| committer | sfan5 <sfan5@live.de> | 2023-03-09 15:57:12 +0100 |
| commit | ad41d0af9d80568e50aac2c9512dcb8ca4f10060 (patch) | |
| tree | 963cb9ffd4c90c44673e7a7d545eb21e8980c9b5 /po/ms_Arab | |
| parent | c77f3d4dc46c15f0e5203c93b3cc7b943e3a2270 (diff) | |
| download | minetest-ad41d0af9d80568e50aac2c9512dcb8ca4f10060.tar.xz | |
Run updatepo.sh
Diffstat (limited to 'po/ms_Arab')
| -rw-r--r-- | po/ms_Arab/minetest.po | 107 |
1 files changed, 62 insertions, 45 deletions
diff --git a/po/ms_Arab/minetest.po b/po/ms_Arab/minetest.po index 7f1f49818..46486b684 100644 --- a/po/ms_Arab/minetest.po +++ b/po/ms_Arab/minetest.po @@ -1,13 +1,8 @@ -# SOME DESCRIPTIVE TITLE. -# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER -# This file is distributed under the same license as the minetest package. -# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. -# msgid "" msgstr "" "Project-Id-Version: minetest\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2022-12-10 15:37+0100\n" +"POT-Creation-Date: 2023-03-09 15:54+0100\n" "PO-Revision-Date: 2023-01-22 15:28+0000\n" "Last-Translator: Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat " "Yasuyoshi <translation@mnh48.moe>\n" @@ -1719,6 +1714,11 @@ msgid "ok" msgstr "اوکي" #: src/client/gameui.cpp +#, fuzzy +msgid "Chat currently disabled by game or mod" +msgstr "زوم سدڠ دلومڤوهکن اوليه ڤرماٴينن اتاو مودس" + +#: src/client/gameui.cpp msgid "Chat hidden" msgstr "سيمبڠ دسمبوڽيکن" @@ -2377,6 +2377,7 @@ msgid "3D noise that determines number of dungeons per mapchunk." msgstr "" #: src/settings_translation_file.cpp +#, fuzzy msgid "" "3D support.\n" "Currently supported:\n" @@ -2386,7 +2387,6 @@ msgid "" "- topbottom: split screen top/bottom.\n" "- sidebyside: split screen side by side.\n" "- crossview: Cross-eyed 3d\n" -"- pageflip: quadbuffer based 3d.\n" "Note that the interlaced mode requires shaders to be enabled." msgstr "" "سوکوڠن 3D.\n" @@ -2483,17 +2483,6 @@ msgid "Adjust the detected display density, used for scaling UI elements." msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Adjust the saturation (or vividness) of the scene\n" -"Values\n" -"< 1.0 decrease saturation\n" -"> 1.0 increase saturation\n" -"1.0 = unchanged saturation\n" -"0.0 = black and white\n" -"(Tone mapping needs to be enabled.)" -msgstr "" - -#: src/settings_translation_file.cpp #, c-format msgid "" "Adjusts the density of the floatland layer.\n" @@ -2847,6 +2836,10 @@ msgid "Client" msgstr "کليئن" #: src/settings_translation_file.cpp +msgid "Client Mesh Chunksize" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Client and Server" msgstr "" @@ -3296,6 +3289,10 @@ msgid "Dungeon noise" msgstr "" #: src/settings_translation_file.cpp +msgid "Enable Automatic Exposure" +msgstr "" + +#: src/settings_translation_file.cpp #, fuzzy msgid "Enable Bloom" msgstr "ممبوليهکن سموا" @@ -3326,6 +3323,18 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "Enable Raytraced Culling" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Enable automatic exposure correction\n" +"When enabled, the post-processing engine will\n" +"automatically adjust to the brightness of the scene,\n" +"simulating the behavior of human eye." +msgstr "" + +#: src/settings_translation_file.cpp msgid "" "Enable colored shadows.\n" "On true translucent nodes cast colored shadows. This is expensive." @@ -3493,7 +3502,7 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "Exposure Factor" +msgid "Exposure compensation" msgstr "" #: src/settings_translation_file.cpp @@ -4621,6 +4630,11 @@ msgid "Mapblock mesh generation delay" msgstr "لڠه ماس ڤنجاناٴن ججاريڠ بلوک ڤتا" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Mapblock mesh generation threads" +msgstr "لڠه ماس ڤنجاناٴن ججاريڠ بلوک ڤتا" + +#: src/settings_translation_file.cpp msgid "Mapblock mesh generator's MapBlock cache size in MB" msgstr "" "ساٴيز کيش بلوکڤتا اونتوق ڤنجان ججاريڠ بلوکڤتا دالم اونيت ميݢاباٴيت (MB)" @@ -5064,6 +5078,13 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Number of threads to use for mesh generation.\n" +"Value of 0 (default) will let Minetest autodetect the number of available " +"threads." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Opaque liquids" msgstr "چچاٴير لݢڤ" @@ -5374,10 +5395,6 @@ msgid "Sandy beaches occur when np_beach exceeds this value." msgstr "" #: src/settings_translation_file.cpp -msgid "Saturation" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Save the map received by the client on disk." msgstr "سيمڤن ڤتا يڠ دتريما اوليه کليئن دالم چکرا." @@ -5553,11 +5570,9 @@ msgstr "فاٴيل سناراي ڤلاين" #: src/settings_translation_file.cpp msgid "" -"Set the exposure compensation factor.\n" -"This factor is applied to linear color value \n" -"before all other post-processing effects.\n" -"Value of 1.0 (default) means no exposure compensation.\n" -"Range: from 0.1 to 10.0" +"Set the exposure compensation in EV units.\n" +"Value of 0.0 (default) means no exposure compensation.\n" +"Range: from -1 to 1.0" msgstr "" #: src/settings_translation_file.cpp @@ -5587,13 +5602,6 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp -msgid "" -"Set the tilt of Sun/Moon orbit in degrees.\n" -"Value of 0 means no tilt / vertical orbit.\n" -"Minimum value: 0.0; maximum value: 60.0" -msgstr "" - -#: src/settings_translation_file.cpp #, fuzzy msgid "" "Set to true to enable Shadow Mapping.\n" @@ -5635,7 +5643,7 @@ msgstr "" #: src/settings_translation_file.cpp msgid "" "Set to true to render debugging breakdown of the bloom effect.\n" -"In debug mode, the screen is split into 4 quadrants: \n" +"In debug mode, the screen is split into 4 quadrants:\n" "top-left - processed base image, top-right - final image\n" "bottom-left - raw base image, bottom-right - bloom texture." msgstr "" @@ -5720,6 +5728,15 @@ msgstr "ميسيج ڤنوتوڤن" #: src/settings_translation_file.cpp msgid "" +"Side length of a cube of map blocks that the client will consider together\n" +"when generating meshes.\n" +"Larger values increase the utilization of the GPU by reducing the number of\n" +"draw calls, benefiting especially high-end GPUs.\n" +"Systems with a low-end GPU (or no GPU) would benefit from smaller values." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n" "WARNING!: There is no benefit, and there are several dangers, in\n" "increasing this value above 5.\n" @@ -5739,10 +5756,6 @@ msgstr "" "درڤد جالور اوتام⹁ لالو مڠورڠکن کترن." #: src/settings_translation_file.cpp -msgid "Sky Body Orbit Tilt" -msgstr "" - -#: src/settings_translation_file.cpp msgid "Slice w" msgstr "" @@ -6055,11 +6068,9 @@ msgstr "" #, fuzzy msgid "" "The rendering back-end.\n" -"A restart is required after changing this.\n" -"Note: On Android, stick with OGLES1 if unsure! App may fail to start " -"otherwise.\n" -"On other platforms, OpenGL is recommended.\n" -"Shaders are supported by OpenGL (desktop only) and OGLES2 (experimental)" +"Note: A restart is required after changing this!\n" +"OpenGL is the default for desktop, and OGLES2 for Android.\n" +"Shaders are supported by OpenGL and OGLES2 (experimental)." msgstr "" "ترجمهن بهاݢين بلاکڠ اونتوق Irrlicht.\n" "اندا ڤرلو ممولاکن سمولا سلڤس مڠاوبه تتڤن اين.\n" @@ -6314,6 +6325,12 @@ msgid "" msgstr "" #: src/settings_translation_file.cpp +msgid "" +"Use raytraced occlusion culling in the new culler.\n" +"This flag enables use of raytraced occlusion culling test" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Use trilinear filtering when scaling textures." msgstr "ݢوناکن ڤناڤيسن تريلينيار اڤابيلا مڽسوايکن تيکستور." |
