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authorx2048 <codeforsmile@gmail.com>2023-03-24 12:34:21 +0100
committerGitHub <noreply@github.com>2023-03-24 12:34:21 +0100
commitf3b198e49008ea3aba568974c8f423fdc801d4a2 (patch)
tree8eca17900d17554aa8d43a62a9448a50fd3e3c19 /minetest.conf.example
parent9af587c54ebacd6708cc57902278c30556b6aaa0 (diff)
downloadminetest-f3b198e49008ea3aba568974c8f423fdc801d4a2.tar.xz
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example6
1 files changed, 6 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index fd39a43fe..b69d7764e 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -473,6 +473,12 @@
# type: float min: 1 max: 15
# shadow_soft_radius = 5.0
+# Set the default tilt of Sun/Moon orbit in degrees.
+# Games may change orbit tilt via API.
+# Value of 0 means no tilt / vertical orbit.
+# type: float min: -60 max: 60
+# shadow_sky_body_orbit_tilt = 0.0
+
### Post processing
# Set the exposure compensation in EV units.