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| author | x2048 <codeforsmile@gmail.com> | 2023-03-24 12:34:21 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-03-24 12:34:21 +0100 |
| commit | f3b198e49008ea3aba568974c8f423fdc801d4a2 (patch) | |
| tree | 8eca17900d17554aa8d43a62a9448a50fd3e3c19 /minetest.conf.example | |
| parent | 9af587c54ebacd6708cc57902278c30556b6aaa0 (diff) | |
| download | minetest-f3b198e49008ea3aba568974c8f423fdc801d4a2.tar.xz | |
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
Diffstat (limited to 'minetest.conf.example')
| -rw-r--r-- | minetest.conf.example | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index fd39a43fe..b69d7764e 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -473,6 +473,12 @@ # type: float min: 1 max: 15 # shadow_soft_radius = 5.0 +# Set the default tilt of Sun/Moon orbit in degrees. +# Games may change orbit tilt via API. +# Value of 0 means no tilt / vertical orbit. +# type: float min: -60 max: 60 +# shadow_sky_body_orbit_tilt = 0.0 + ### Post processing # Set the exposure compensation in EV units. |
