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author | Abdou-31 <abdou31.coding@gmail.com> | 2022-10-21 16:12:39 +0100 |
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committer | GitHub <noreply@github.com> | 2022-10-21 17:12:39 +0200 |
commit | 7e11b8eb721a9039e84ea51ec2e1f58d3c036849 (patch) | |
tree | 797be14d733a2b9ef1b65a27fb1e333eb03018bd /doc/menu_lua_api.txt | |
parent | c78d565e011125a13c1e29584c04f2b97f0d6b3e (diff) | |
download | minetest-7e11b8eb721a9039e84ea51ec2e1f58d3c036849.tar.xz |
Fix typos and en_US/en_GB inconsistency in files inside doc directory (#12882)
Diffstat (limited to 'doc/menu_lua_api.txt')
-rw-r--r-- | doc/menu_lua_api.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/menu_lua_api.txt b/doc/menu_lua_api.txt index 7c820b0cd..b5c29aeb9 100644 --- a/doc/menu_lua_api.txt +++ b/doc/menu_lua_api.txt @@ -24,7 +24,7 @@ The "gamedata" table is read when calling core.start(). It should contain: { playername = <name>, password = <password>, - address = <IP/adress>, + address = <IP/address>, port = <port>, selected_world = <index>, -- 0 for client mode singleplayer = <true/false>, @@ -64,7 +64,7 @@ core.create_dir(absolute_path) (possible in async calls) core.delete_dir(absolute_path) (possible in async calls) ^ absolute_path to directory to delete (needs to be absolute) ^ returns true/false -core.copy_dir(source,destination,keep_soure) (possible in async calls) +core.copy_dir(source,destination,keep_source) (possible in async calls) ^ source folder ^ destination folder ^ keep_source DEFAULT true --> if set to false source is deleted after copying @@ -76,7 +76,7 @@ core.extract_zip(zipfile,destination) [unzip within path required] ^ destination folder to extract to ^ returns true/false core.sound_play(spec, looped) -> handle -^ spec = SimpleSoundSpec (see lua-api.txt) +^ spec = SimpleSoundSpec (see lua_api.txt) ^ looped = bool core.sound_stop(handle) core.get_video_drivers() |