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| author | x2048 <codeforsmile@gmail.com> | 2023-03-24 12:34:21 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-03-24 12:34:21 +0100 |
| commit | f3b198e49008ea3aba568974c8f423fdc801d4a2 (patch) | |
| tree | 8eca17900d17554aa8d43a62a9448a50fd3e3c19 /doc/lua_api.txt | |
| parent | 9af587c54ebacd6708cc57902278c30556b6aaa0 (diff) | |
| download | minetest-f3b198e49008ea3aba568974c8f423fdc801d4a2.tar.xz | |
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
Diffstat (limited to 'doc/lua_api.txt')
| -rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a427854c9..fdc8e77d8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -7416,8 +7416,10 @@ child will follow movement and rotation of that bone. * `sky_parameters` is a table with the following optional fields: * `base_color`: ColorSpec, changes fog in "skybox" and "plain". (default: `#ffffff`) - * `body_orbit_tilt`: Float, angle of sun/moon orbit in degrees, relative to Y axis. - Valid range [-60.0,60.0] (default: 0.0) + * `body_orbit_tilt`: Float, rotation angle of sun/moon orbit in degrees. + By default, orbit is controlled by a client-side setting, and this field is not set. + After a value is assigned, it can only be changed to another float value. + Valid range [-60.0,60.0] (default: not set) * `type`: Available types: * `"regular"`: Uses 0 textures, `base_color` ignored * `"skybox"`: Uses 6 textures, `base_color` used as fog. |
