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<title>minetest.git/textures/base/pack, branch 0.4.16</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2017-03-10T12:26:24+00:00</updated>
<entry>
<title>GUI: Convert loading screen's progress bar to image (#5362)</title>
<updated>2017-03-10T12:26:24+00:00</updated>
<author>
<name>kilbith</name>
<email>kilbith@users.noreply.github.com</email>
</author>
<published>2017-03-10T12:26:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2baa191a64c4a0f4475bfd12540672dc99405f4f'/>
<id>urn:sha1:2baa191a64c4a0f4475bfd12540672dc99405f4f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add textures for air and ignore items (#5196)</title>
<updated>2017-02-10T07:19:31+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2017-02-10T07:19:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=f5d4494a51a4f38553c10efd51a5c423cd357c87'/>
<id>urn:sha1:f5d4494a51a4f38553c10efd51a5c423cd357c87</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Serverlist: Add ping indicators (#5164)</title>
<updated>2017-02-03T13:53:43+00:00</updated>
<author>
<name>kilbith</name>
<email>kilbith@users.noreply.github.com</email>
</author>
<published>2017-02-03T13:53:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=03b34cb3dd0647b3e378f00cdc7203e580c9dcc8'/>
<id>urn:sha1:03b34cb3dd0647b3e378f00cdc7203e580c9dcc8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Halo: Highlight selected face</title>
<updated>2016-11-12T06:41:04+00:00</updated>
<author>
<name>RealBadAngel</name>
<email>maciej.kasatkin@o2.pl</email>
</author>
<published>2016-02-21T05:50:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=68f5b877c72cf91106ac343673f8a31b9712a470'/>
<id>urn:sha1:68f5b877c72cf91106ac343673f8a31b9712a470</id>
<content type='text'>
This is a slightly modified and cleaned up version of #3774 by RealBadAngel.
By sofar: Remove color change (just make it lighter) and some minor cleanups.
</content>
</entry>
<entry>
<title>Textures: New 'smoke puff' texture from TNT mod</title>
<updated>2016-10-03T23:04:38+00:00</updated>
<author>
<name>paramat</name>
<email>mat.gregory@virginmedia.com</email>
</author>
<published>2016-09-25T21:03:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=61e112b43b5b9aec3791110b27db0f4f6ab8a85f'/>
<id>urn:sha1:61e112b43b5b9aec3791110b27db0f4f6ab8a85f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues</title>
<updated>2016-07-27T21:20:31+00:00</updated>
<author>
<name>Wuzzy</name>
<email>almikes@aol.com</email>
</author>
<published>2016-07-25T20:52:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2cb0f649f4429ffda9dbc2f8ef81d9a29914ec20'/>
<id>urn:sha1:2cb0f649f4429ffda9dbc2f8ef81d9a29914ec20</id>
<content type='text'>
Recommend mod screenshot size in lua_api.txt
Adjust displayed screenshot size of texture packs
Document texture pack files in lua_api.txt
</content>
</entry>
<entry>
<title>Textures: Replace menu background fallback dirt_bg.png with empty sky texture</title>
<updated>2016-04-21T09:15:05+00:00</updated>
<author>
<name>paramat</name>
<email>mat.gregory@virginmedia.com</email>
</author>
<published>2016-04-20T06:24:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=9b437088dfff0303c99f70848f8f404b16ed1e55'/>
<id>urn:sha1:9b437088dfff0303c99f70848f8f404b16ed1e55</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Mainmenu: Unify favorite servers with main serverlist</title>
<updated>2016-04-20T11:31:40+00:00</updated>
<author>
<name>kilbith</name>
<email>jeanpatrick.guerrero@gmail.com</email>
</author>
<published>2016-04-18T16:20:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=65db88d24e65972b34da824743ba7dc6d307def0'/>
<id>urn:sha1:65db88d24e65972b34da824743ba7dc6d307def0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Minimap: revert change from RGBA to Indexed</title>
<updated>2016-04-11T04:24:01+00:00</updated>
<author>
<name>Auke Kok</name>
<email>sofar@foo-projects.org</email>
</author>
<published>2016-04-10T18:03:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=3b43e7e87cb83f44820838c9d4b1ab4b82467f09'/>
<id>urn:sha1:3b43e7e87cb83f44820838c9d4b1ab4b82467f09</id>
<content type='text'>
@kilbith spotted correctly that I had accidentally removed the
"soft" edging on the minimap overlay by converting it from RGBA
to Indexed, which killed the transparent pixels on the edging.
</content>
</entry>
<entry>
<title>Minimap: "North" indicator arrow for circle minimap</title>
<updated>2016-04-08T19:48:58+00:00</updated>
<author>
<name>Auke Kok</name>
<email>sofar@foo-projects.org</email>
</author>
<published>2016-04-08T04:50:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=af799d4bd2d277a108154f815ff6b6b7a8394a9a'/>
<id>urn:sha1:af799d4bd2d277a108154f815ff6b6b7a8394a9a</id>
<content type='text'>
Related: #3730

This adds a simple, and small "North" indicator to the circular
minimap. The indicator is in a classical triangle-like arrow with a
little bit of shading to accentuate the shape and give it a little
bit depth. The indicator is stuck exactly at the edge as far outwards
as possible, and is not too intrusive but still easy enough to spot.
</content>
</entry>
</feed>
