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<title>minetest.git/src, branch stencil_shadows</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=stencil_shadows</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=stencil_shadows'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2023-04-13T20:30:10+00:00</updated>
<entry>
<title>Enable stencil shadows</title>
<updated>2023-04-13T20:30:10+00:00</updated>
<author>
<name>Lizzy Fleckenstein</name>
<email>eliasfleckenstein@web.de</email>
</author>
<published>2023-04-13T20:15:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5315f213613078cb2a24a998b27652fdab63ea83'/>
<id>urn:sha1:5315f213613078cb2a24a998b27652fdab63ea83</id>
<content type='text'>
Needs https://github.com/LizzyFleckenstein03/irrlicht to compile.

TODO:
- make lighting directional (figure out z-fighting issues)
- set light angle to sun angle
- add dynamic lights for torches (use light manager?)
- shadow map terrain
- finally get some sleep
</content>
</entry>
<entry>
<title>Remove formspec_default_bg_color/opacity settings (#13419)</title>
<updated>2023-04-11T18:57:36+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2023-04-11T18:57:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2fc7eb3ea26af60feadc182a9d469d630314665b'/>
<id>urn:sha1:2fc7eb3ea26af60feadc182a9d469d630314665b</id>
<content type='text'>
These settings are unnecessary. They only apply when formspecs don't have a background/bgcolor set. In practice, most games do theme their GUIs. Removing low value settings simplifies code and improves UX by decluttering the settings menu

Split out from #12140</content>
</entry>
<entry>
<title>Get rid of global dummySoundManager</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:59:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1dd13da37db32972810b942966d5cdd233215f92'/>
<id>urn:sha1:1dd13da37db32972810b942966d5cdd233215f92</id>
<content type='text'>
There is no need for this to be globally unique.
</content>
</entry>
<entry>
<title>Use smart-ptrs in GUIEngine</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:43:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=b201c036259a2c2893e54712a8e3e891ad764b71'/>
<id>urn:sha1:b201c036259a2c2893e54712a8e3e891ad764b71</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add make_irr</title>
<updated>2023-04-11T18:06:15+00:00</updated>
<author>
<name>Desour</name>
<email>ds.desour@proton.me</email>
</author>
<published>2023-04-10T16:42:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ceec560779e43813dd1c212557160f4dee4910ed'/>
<id>urn:sha1:ceec560779e43813dd1c212557160f4dee4910ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add node pos to node damage HP change reason (#13196)</title>
<updated>2023-04-10T22:04:52+00:00</updated>
<author>
<name>Riley Adams</name>
<email>radar6255@yahoo.com</email>
</author>
<published>2023-04-10T22:04:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=73391013f7fbc0558b96146e2014bdcf3c675e4d'/>
<id>urn:sha1:73391013f7fbc0558b96146e2014bdcf3c675e4d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do not call updateDrawList, updateDrawListShadow, and touchMapBlocks in the same frame</title>
<updated>2023-04-09T17:10:17+00:00</updated>
<author>
<name>Lars</name>
<email>larsh@apache.org</email>
</author>
<published>2023-04-06T19:32:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=4a742be73ef63a8771af1248b2940f10553d40a8'/>
<id>urn:sha1:4a742be73ef63a8771af1248b2940f10553d40a8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a default direction light for shadows</title>
<updated>2023-04-09T17:10:17+00:00</updated>
<author>
<name>Lars</name>
<email>larsh@apache.org</email>
</author>
<published>2023-04-06T19:30:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=89829986813549ae7d199ae9a025f97e5982c35e'/>
<id>urn:sha1:89829986813549ae7d199ae9a025f97e5982c35e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Drop ENABLE_GLES option</title>
<updated>2023-04-08T18:19:35+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2023-03-05T14:10:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=9d736e8b8baeeacad9cfa94edd18adfcaf000029'/>
<id>urn:sha1:9d736e8b8baeeacad9cfa94edd18adfcaf000029</id>
<content type='text'>
ENABLE_GLES predates forking Irrlicht. Its primary use was to distinguish Irrlicht-ogles from upstream version as Minetest could be compiled with either.
That's not necessary anymore and gets in the way sometimes.
</content>
</entry>
<entry>
<title>Move video_driver default selection to runtime</title>
<updated>2023-04-08T18:19:35+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2023-03-05T14:55:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c26e122485a7180edf434c0c1211713ff377d6d7'/>
<id>urn:sha1:c26e122485a7180edf434c0c1211713ff377d6d7</id>
<content type='text'>
</content>
</entry>
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