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<title>minetest.git/src, branch 0.4.16</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.16'/>
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<updated>2017-06-03T17:57:02+00:00</updated>
<entry>
<title>Properly remove SAO when worldedges are overtaken (#5889)</title>
<updated>2017-06-03T17:57:02+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-06-03T17:57:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c6d54411056da2dd563015c9f90c4c5c0863bc71'/>
<id>urn:sha1:c6d54411056da2dd563015c9f90c4c5c0863bc71</id>
<content type='text'>
* LuaEntitySAO: Remove beyond outermost mapchunk edges

Based on a commit by, and with help from, nerzhul.
Add 2 functions to class Mapgen:
A function to calculate actual mapgen edges, called from the Mapgen constructor.
A function called indirectly from content_sao.cpp per entity step to check SAO
position is within mapgen edges.

* Calculate borders from params not mapgen, which is not available everytime
</content>
</entry>
<entry>
<title>Tooltips: Unify the tooltip[] and list[] description tooltip display functions (#5848)</title>
<updated>2017-06-03T06:55:26+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2017-06-03T06:55:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=7a2b9df970568e705ced3256e0a921ffa56faa9d'/>
<id>urn:sha1:7a2b9df970568e705ced3256e0a921ffa56faa9d</id>
<content type='text'>
* Tooltips: Unify the tooltip[] and list[] description tooltip display functions
</content>
</entry>
<entry>
<title>Do not shade inventory items with textures (#5869)</title>
<updated>2017-06-01T21:18:55+00:00</updated>
<author>
<name>Dániel Juhász</name>
<email>juhdanad@gmail.com</email>
</author>
<published>2017-06-01T21:18:55+00:00</published>
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<id>urn:sha1:001de6ffbac83bcd41ecda075d79d265a69c7d42</id>
<content type='text'>
This commit restores the old behavior: if an inventory item has an own
inventory texture, it will not be shaded.</content>
</entry>
<entry>
<title>Show singlenode mapgen to menu (#5868)</title>
<updated>2017-06-01T21:18:24+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-06-01T21:18:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1c69476d9f10540088ead63c8bcae91f46bc84d8'/>
<id>urn:sha1:1c69476d9f10540088ead63c8bcae91f46bc84d8</id>
<content type='text'>
Fix #5867</content>
</entry>
<entry>
<title>Fix dropdown menu selection (#5847)</title>
<updated>2017-06-01T06:00:26+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2017-06-01T06:00:26+00:00</published>
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<id>urn:sha1:a7787bb9d27851b3e8ff9ff388e50793ee5120ed</id>
<content type='text'>
This fixes a bug that occurred when the selection list of a drop down menu was changed but the name was still the same.</content>
</entry>
<entry>
<title>Nametag: remove colour codes before calculating alignment. (#5862)</title>
<updated>2017-05-31T18:07:33+00:00</updated>
<author>
<name>red-001</name>
<email>red-001@outlook.ie</email>
</author>
<published>2017-05-31T18:07:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=6444963fb11279156e10fe9a25e6e22042f3d395'/>
<id>urn:sha1:6444963fb11279156e10fe9a25e6e22042f3d395</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Don't add damage flash while punch texture modifier is active (#5767)</title>
<updated>2017-05-29T21:26:25+00:00</updated>
<author>
<name>stujones11</name>
<email>stujones111@gmail.com</email>
</author>
<published>2017-05-29T21:26:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1681a009bc54b19eeab0356c7ed856bc0bed6a1a'/>
<id>urn:sha1:1681a009bc54b19eeab0356c7ed856bc0bed6a1a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839)</title>
<updated>2017-05-28T13:23:30+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-05-28T13:23:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=ef152428ef6ac609d805c4519b2247556db44931'/>
<id>urn:sha1:ef152428ef6ac609d805c4519b2247556db44931</id>
<content type='text'>
* Use only one label instead of two for the soundText, this permit to ensure both label &amp; values are aligned
* Add '%' character too, to reflect it's a percentage volume
* Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation

Fix issue #5837</content>
</entry>
<entry>
<title>Mapgen files: Update and correct copyright credits</title>
<updated>2017-05-26T19:46:03+00:00</updated>
<author>
<name>paramat</name>
<email>paramat@users.noreply.github.com</email>
</author>
<published>2017-05-25T17:53:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=210a339dce754a6cb03d4ef82f5bacc80b63262b'/>
<id>urn:sha1:210a339dce754a6cb03d4ef82f5bacc80b63262b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Time: Change old `u32` timestamps to 64-bit (#5818)</title>
<updated>2017-05-26T12:03:36+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2017-05-26T12:03:36+00:00</published>
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<id>urn:sha1:d99b6fed5517797bfafe4bbb307963967f0ca749</id>
<content type='text'>
MacOSX build fix + cleanups
</content>
</entry>
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