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<title>minetest.git/src/util, branch physics</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=physics</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=physics'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2021-12-01T19:22:33+00:00</updated>
<entry>
<title>Network: Delete copy constructor and use std::move instead (#11642)</title>
<updated>2021-12-01T19:22:33+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2021-12-01T19:22:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=57a59ae92d4bbfa4fdd60d7acd72c6440f63a49c'/>
<id>urn:sha1:57a59ae92d4bbfa4fdd60d7acd72c6440f63a49c</id>
<content type='text'>
This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements.</content>
</entry>
<entry>
<title>Fix item duplication if player dies during interact callback (alternative) (#11662)</title>
<updated>2021-10-25T18:30:27+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-10-25T18:30:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=660e63dbae5901f8178b39ab40e6f770b8d7a215'/>
<id>urn:sha1:660e63dbae5901f8178b39ab40e6f770b8d7a215</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make /status message easier to read</title>
<updated>2021-10-15T16:13:57+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy2@mail.ru</email>
</author>
<published>2021-03-17T18:03:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=fe7195badb2801f4957d6dea2c961a3ffcf7debf'/>
<id>urn:sha1:fe7195badb2801f4957d6dea2c961a3ffcf7debf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix src/util/string.cpp on NetBSD</title>
<updated>2021-09-19T18:23:52+00:00</updated>
<author>
<name>nia</name>
<email>29542929+alarixnia@users.noreply.github.com</email>
</author>
<published>2021-09-19T18:23:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2628316842e9c3fc1c54c6d57505c7851fa83490'/>
<id>urn:sha1:2628316842e9c3fc1c54c6d57505c7851fa83490</id>
<content type='text'>
- iconv() prototype changed from traditional Unix defintion
  to POSIX definition in 9.99.x.
- wchar_t is not a valid character set for iconv. Share code
  with Android for using UTF-32.</content>
</entry>
<entry>
<title>Shave off buffer copies in networking code (#11607)</title>
<updated>2021-09-17T16:14:25+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-09-17T16:14:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=fd8a8501bc26dfca2a93d51000867b8592210040'/>
<id>urn:sha1:fd8a8501bc26dfca2a93d51000867b8592210040</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make sure relevant std::stringstreams are set to binary</title>
<updated>2021-09-11T19:06:57+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2021-09-11T19:06:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=75bf9b75caba5fc876f20eabea3fabc142d1b51e'/>
<id>urn:sha1:75bf9b75caba5fc876f20eabea3fabc142d1b51e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a simple PNG image encoder with Lua API (#11485)</title>
<updated>2021-07-29T03:10:10+00:00</updated>
<author>
<name>hecks</name>
<email>42101236+hecktest@users.noreply.github.com</email>
</author>
<published>2021-07-29T03:10:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=80d12dbedb67191a5eb3e4f3c36b04baed1f8afb'/>
<id>urn:sha1:80d12dbedb67191a5eb3e4f3c36b04baed1f8afb</id>
<content type='text'>
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest &lt;&gt;
Co-authored-by: sfan5 &lt;sfan5@live.de&gt;</content>
</entry>
<entry>
<title>Improve shadow rendering with non-default camera FOV (#11385)</title>
<updated>2021-07-11T15:15:19+00:00</updated>
<author>
<name>x2048</name>
<email>codeforsmile@gmail.com</email>
</author>
<published>2021-07-11T15:15:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=f5706d444b02ccc1fcd854968087172d50cfcca2'/>
<id>urn:sha1:f5706d444b02ccc1fcd854968087172d50cfcca2</id>
<content type='text'>
* Adjust minimum filter radius for perspective

* Expand shadow frustum when camera FOV changes, reuse FOV distance adjustment from numeric.cpp

* Read shadow_soft_radius setting as float

* Use adaptive filter radius to accomodate for PSM distortion

* Adjust filter radius for texture resolution</content>
</entry>
<entry>
<title>Fix base64 validation and add unittests (#10515)</title>
<updated>2021-05-30T18:23:12+00:00</updated>
<author>
<name>Lars Müller</name>
<email>34514239+appgurueu@users.noreply.github.com</email>
</author>
<published>2021-05-30T18:23:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=89f3991351185b365ccd10525e74d35d7bb2da46'/>
<id>urn:sha1:89f3991351185b365ccd10525e74d35d7bb2da46</id>
<content type='text'>
Implement proper padding character checks</content>
</entry>
<entry>
<title>Add `minetest.colorspec_to_colorstring` (#10425)</title>
<updated>2021-04-23T19:37:24+00:00</updated>
<author>
<name>Vincent Robinson</name>
<email>robinsonvincent89@gmail.com</email>
</author>
<published>2021-04-23T19:37:24+00:00</published>
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<id>urn:sha1:074e6a67def42ab9c91b8638c914869d516a9cd7</id>
<content type='text'>
</content>
</entry>
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