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<title>minetest.git/src/util, branch 5.0.1</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.1</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.1'/>
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<updated>2019-02-09T17:33:31+00:00</updated>
<entry>
<title>numeric: Fix clang, broken since d5456da</title>
<updated>2019-02-09T17:33:31+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2019-02-09T17:33:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=b7e1bca28c2c551198d284473c22b0293139163d'/>
<id>urn:sha1:b7e1bca28c2c551198d284473c22b0293139163d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)</title>
<updated>2019-02-07T21:26:06+00:00</updated>
<author>
<name>Paul Ouellette</name>
<email>oue.paul18@gmail.com</email>
</author>
<published>2019-02-07T21:26:06+00:00</published>
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<id>urn:sha1:d5456da69de6d74206a8513fc53db38c7dd4bd22</id>
<content type='text'>
Store the rotation in the node as a 4x4 transformation matrix internally (through IDummyTransformationSceneNode), which allows more manipulations without losing precision or having gimbal lock issues.

Network rotation is still transmitted as Eulers, though, not as matrix. But it will stay this way in 5.0.</content>
</entry>
<entry>
<title>DragonFly BSD is somewhat identical to FreeBSD (#8159)</title>
<updated>2019-02-03T08:53:54+00:00</updated>
<author>
<name>Leonid Bobrov</name>
<email>mazocomp@disroot.org</email>
</author>
<published>2019-02-03T08:53:54+00:00</published>
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<id>urn:sha1:339341ba4e270cc86e82db008e6325f03d1046f7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Drop libgmp on Android and use mini-gmp (#8047)</title>
<updated>2019-01-04T15:45:37+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2019-01-04T15:41:42+00:00</published>
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<id>urn:sha1:9854340c0b21d01a94ba7ef526c775e59e37b898</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Proselytize the network. Use IEEE F32 (#8030)</title>
<updated>2019-01-03T16:04:26+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2019-01-03T16:04:26+00:00</published>
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<id>urn:sha1:bba4563d89b6708d75a4053c69873dff0d747538</id>
<content type='text'>
* Proselytize the network. Use IEEE F32
* Remove unused V2F1000 functions
</content>
</entry>
<entry>
<title>ieee_float: Silence compiler warning</title>
<updated>2018-12-18T18:50:07+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2018-12-18T18:50:07+00:00</published>
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<id>urn:sha1:80eb762af13f11ca48b69c818b737c68f8b31822</id>
<content type='text'>
Trivial issue reported by @pgimeno
</content>
</entry>
<entry>
<title>Network: Send IEEE floats (#7768)</title>
<updated>2018-12-13T10:20:57+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2018-12-13T10:20:57+00:00</published>
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<id>urn:sha1:839e935ba0572c592a791cc4dd4df4a9f6d2d260</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)</title>
<updated>2018-11-28T08:38:50+00:00</updated>
<author>
<name>CoderForTheBetter</name>
<email>marcumjp@gmail.com</email>
</author>
<published>2018-11-28T08:38:50+00:00</published>
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<id>urn:sha1:faa358e797128ab07bb5644ce305a832d59e5596</id>
<content type='text'>
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
</content>
</entry>
<entry>
<title>Light curve: Simplify and improve code, fix darkened daytime sky (#7693)</title>
<updated>2018-09-16T16:59:42+00:00</updated>
<author>
<name>Vitaliy</name>
<email>numzer0@yandex.ru</email>
</author>
<published>2018-09-16T16:59:42+00:00</published>
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<id>urn:sha1:79e393cf4b5027eb9071df23f4834aac3f3a689f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Raycast: export exact pointing location (#6304)</title>
<updated>2018-08-16T18:10:08+00:00</updated>
<author>
<name>Dániel Juhász</name>
<email>juhdanad@gmail.com</email>
</author>
<published>2018-08-16T18:10:08+00:00</published>
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<id>urn:sha1:325bf680410e8012394e5f3ba5ba947c69034899</id>
<content type='text'>
* Return intersection point in node coordinates.
* Clarify 'intersection_point' documentation
</content>
</entry>
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