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<title>minetest.git/src/util, branch 0.4.4</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.4</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.4'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2012-12-02T12:36:12+00:00</updated>
<entry>
<title>Const-correct util/serialize.h</title>
<updated>2012-12-02T12:36:12+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-11-29T16:31:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=041585a78e7eeabd23d92435a8dd6fd39d329b07'/>
<id>urn:sha1:041585a78e7eeabd23d92435a8dd6fd39d329b07</id>
<content type='text'>
</content>
</entry>
<entry>
<title>On-demand item meshes and textures</title>
<updated>2012-12-01T22:38:26+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-11-30T16:12:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=bee170570de7a796ac7b5ba6c0b39b253380b5e3'/>
<id>urn:sha1:bee170570de7a796ac7b5ba6c0b39b253380b5e3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)</title>
<updated>2012-11-26T09:39:52+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-11-26T09:39:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5bd638d4a526a775892d995764144247d422e71f'/>
<id>urn:sha1:5bd638d4a526a775892d995764144247d422e71f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Framework for the attachment system, new object property which allows changing the color and alpha of mesh materials</title>
<updated>2012-11-25T16:14:15+00:00</updated>
<author>
<name>MirceaKitsune</name>
<email>sonichedgehog_hyperblast00@yahoo.com</email>
</author>
<published>2012-10-26T22:49:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=e42eeec8f626acbaa54ae31c10ca06c868c7931c'/>
<id>urn:sha1:e42eeec8f626acbaa54ae31c10ca06c868c7931c</id>
<content type='text'>
New object property which allows changing the color and alpha of mesh materials. Due to the current lighting systems it doesn't work yet, but the full implementation is there

Framework for the attachment system, with no actual functionality yet

Send bone and player object to the setAttachment function in content_sao.cpp, but we need a way to translate it there and send it to the client

I will also want position and rotation offsets to be possible to apply to attachments

Network object ID from server to client. This will be used to identify the parent client-side and know what to attach to
</content>
</entry>
<entry>
<title>Enforce stricter world names using a blacklist</title>
<updated>2012-09-04T22:17:28+00:00</updated>
<author>
<name>Matthew I</name>
<email>matttpt@gmail.com</email>
</author>
<published>2012-09-02T20:51:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5dd1d354f86692e4c08cc78f3d9743557103449e'/>
<id>urn:sha1:5dd1d354f86692e4c08cc78f3d9743557103449e</id>
<content type='text'>
Blacklisted characters are: / \
</content>
</entry>
<entry>
<title>Define M_PI on MSVC</title>
<updated>2012-07-21T00:36:34+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-06-23T13:06:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=71c6845a9446fc22a84469f28e0e6890794802e3'/>
<id>urn:sha1:71c6845a9446fc22a84469f28e0e6890794802e3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Hopefully fix includes on mingw</title>
<updated>2012-06-17T15:05:13+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-06-17T15:05:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c9a2058361647d81b8303fc6892f8fb28a4288c5'/>
<id>urn:sha1:c9a2058361647d81b8303fc6892f8fb28a4288c5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Optimize headers</title>
<updated>2012-06-17T01:03:39+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-06-17T01:00:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=9f031a67594162a53b07acbfbc65faf8c4938e99'/>
<id>urn:sha1:9f031a67594162a53b07acbfbc65faf8c4938e99</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Initially split utility.h to multiple files in util/</title>
<updated>2012-06-16T22:29:13+00:00</updated>
<author>
<name>Perttu Ahola</name>
<email>celeron55@gmail.com</email>
</author>
<published>2012-06-16T22:29:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1bc37d576ce790c1169c5f9996be7bbc8026db2c'/>
<id>urn:sha1:1bc37d576ce790c1169c5f9996be7bbc8026db2c</id>
<content type='text'>
</content>
</entry>
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