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<title>minetest.git/src/script/lua_api, branch 5.2.0</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.2.0</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.2.0'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2020-03-11T15:25:14+00:00</updated>
<entry>
<title>minetest.get_content_id: error if the node does not exist (#9458)</title>
<updated>2020-03-11T15:25:14+00:00</updated>
<author>
<name>HybridDog</name>
<email>3192173+HybridDog@users.noreply.github.com</email>
</author>
<published>2020-03-11T15:25:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=fd4daefb29f2922937849a207812fe368260f43e'/>
<id>urn:sha1:fd4daefb29f2922937849a207812fe368260f43e</id>
<content type='text'>
If a mod creator makes a typing mistake, this function now causes an error instead of returning the id of "ignore".</content>
</entry>
<entry>
<title>minetest,get_connected_players: Return empty table at load time (#9493)</title>
<updated>2020-03-10T19:32:04+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-03-10T19:32:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=7a7bfdca7c2dcbfe40467f64544112551abd7316'/>
<id>urn:sha1:7a7bfdca7c2dcbfe40467f64544112551abd7316</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix star visilibity and documentation (since 946c03c6)</title>
<updated>2020-03-08T15:13:36+00:00</updated>
<author>
<name>Jordan Snelling</name>
<email>jordach.snelling@gmail.com</email>
</author>
<published>2020-03-08T15:13:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=b9a0626d8893324aa6be41607efbc131d23eee2d'/>
<id>urn:sha1:b9a0626d8893324aa6be41607efbc131d23eee2d</id>
<content type='text'>
Fix memory leak (unused allocation)
Fix star rendering
Rename sky color struct
Fix stars on android
Remove extraneous .data() from android star draw</content>
</entry>
<entry>
<title>set_sky improvements, set_sun, set_moon and set_stars</title>
<updated>2020-03-05T19:12:19+00:00</updated>
<author>
<name>Jordach</name>
<email>jordach.snelling@gmail.com</email>
</author>
<published>2019-08-21T20:47:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=946c03c69bfdde7dc91295692479f8e81bdf79e9'/>
<id>urn:sha1:946c03c69bfdde7dc91295692479f8e81bdf79e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes (#9339)</title>
<updated>2020-03-05T11:09:44+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy2@mail.ru</email>
</author>
<published>2020-03-05T11:07:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=580e7e8eb902ae2faed36b4982e7e751e35f5201'/>
<id>urn:sha1:580e7e8eb902ae2faed36b4982e7e751e35f5201</id>
<content type='text'>
* Fix pathfinder fail when startpos is over air
* Note down pathfinder restrictions
* Implement real A* search
* Pathfinder: Implement buildPath non-recursively
* Update find_path documentation
* Pathfinder: Check if jump path is unobstructed
* Pathfinder: Fix drop check first checking upwards
* Pathfinder: Return nil if source or dest are solid
* Pathfinder: Use priority queue for open list
</content>
</entry>
<entry>
<title>Fix core.get_player_by_name() returning unusable ObjectRef</title>
<updated>2020-03-03T20:21:41+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-03-03T20:14:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=6d8e2d2483715f05216be86a32f664bcbaac3efe'/>
<id>urn:sha1:6d8e2d2483715f05216be86a32f664bcbaac3efe</id>
<content type='text'>
Followup to the previous commit.
</content>
</entry>
<entry>
<title>Fix core.get_connected_players() returning unusable ObjectRefs</title>
<updated>2020-03-03T20:21:41+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-03-03T19:44:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1761d7d0f8a778e25ca70216520472a61610cbe5'/>
<id>urn:sha1:1761d7d0f8a778e25ca70216520472a61610cbe5</id>
<content type='text'>
This bug is only exposed by 91eef646a59575bd9ae792e257bb6ad12fafc0b1
independent of the move of get_connected_players from Lua to C++.
Previously, there would be a small time window where the SAO had
its peer ID set to PEER_ID_INEXISTENT but the RemotePlayer was
still linked to the SAO, resulting in an ObjectRef that crashed
on certain function calls (#9387).
</content>
</entry>
<entry>
<title>Fix potential problem with core.get_connected_players()</title>
<updated>2020-02-25T15:08:47+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-02-25T15:08:47+00:00</published>
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<id>urn:sha1:e2fc93022b46b86070651c5730664baaa363da72</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move core.get_connected_players() implementation to C++</title>
<updated>2020-02-23T21:24:12+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-02-12T18:49:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=0b8d3f99a5424113178329e56c2ebe4b38fd2b46'/>
<id>urn:sha1:0b8d3f99a5424113178329e56c2ebe4b38fd2b46</id>
<content type='text'>
Keeping the ObjectRefs around in a table isn't ideal and this allows
removing the somewhat nonsensical is_player_connected() added in 86ef7147.
</content>
</entry>
<entry>
<title>Refactor Script API's log_deprecated</title>
<updated>2020-02-23T21:24:12+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2020-02-12T18:17:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c657fb343f120b7462f7ca580852636ad98b8ae0'/>
<id>urn:sha1:c657fb343f120b7462f7ca580852636ad98b8ae0</id>
<content type='text'>
</content>
</entry>
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