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<title>minetest.git/src/script/common, branch 0.4.15</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.15</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=0.4.15'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2016-11-28T08:43:33+00:00</updated>
<entry>
<title>Limit light_source in the engine (#4814)</title>
<updated>2016-11-28T08:43:33+00:00</updated>
<author>
<name>juhdanad</name>
<email>juhdanad@gmail.com</email>
</author>
<published>2016-11-28T08:43:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2fe3bf5a18eb9aa9f38654b3c0a0729c42408cd6'/>
<id>urn:sha1:2fe3bf5a18eb9aa9f38654b3c0a0729c42408cd6</id>
<content type='text'>
Since light_source&gt;15 causes crash, it must be limited.</content>
</entry>
<entry>
<title>Revert "Adding particle blend, glow and animation (#4705)"</title>
<updated>2016-11-14T14:28:06+00:00</updated>
<author>
<name>sfan5</name>
<email>sfan5@live.de</email>
</author>
<published>2016-11-14T14:28:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5fd1ef9b589419e2464f5599ea47a2f28f4d7b7b'/>
<id>urn:sha1:5fd1ef9b589419e2464f5599ea47a2f28f4d7b7b</id>
<content type='text'>
This reverts commit 93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef.
</content>
</entry>
<entry>
<title>Adding particle blend, glow and animation (#4705)</title>
<updated>2016-11-14T14:09:59+00:00</updated>
<author>
<name>Foghrye4</name>
<email>foghrye4@gmail.com</email>
</author>
<published>2016-11-14T14:09:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef'/>
<id>urn:sha1:93e3555eae2deaeca69ee252cfa9cc9c3e0e49ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adding LuaError on attempt to assign vectors with values out of range</title>
<updated>2016-10-25T19:10:51+00:00</updated>
<author>
<name>Foghrye4</name>
<email>foghrye4@gmail.com</email>
</author>
<published>2016-10-23T17:45:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=6eb6e75fff91f86d0e59d337f12ec93fcf9dc46e'/>
<id>urn:sha1:6eb6e75fff91f86d0e59d337f12ec93fcf9dc46e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace various std::map with UNORDERED_MAP + various cleanups</title>
<updated>2016-10-05T08:53:19+00:00</updated>
<author>
<name>Loic Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2016-10-05T07:03:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=613797a3048907275ceebe29582b9fc2761b1f25'/>
<id>urn:sha1:613797a3048907275ceebe29582b9fc2761b1f25</id>
<content type='text'>
This is part 2 for 5f084cd98d7b3326b51320455364337539710efd

Other improvements:

* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
</content>
</entry>
<entry>
<title>Make some maps unordered to improve performance</title>
<updated>2016-10-05T05:30:32+00:00</updated>
<author>
<name>Loic Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2016-10-04T22:13:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=5f084cd98d7b3326b51320455364337539710efd'/>
<id>urn:sha1:5f084cd98d7b3326b51320455364337539710efd</id>
<content type='text'>
* This permit to improve performance on C++11 builds
* use some existing typedefs in tools maps
* minor code style changes
</content>
</entry>
<entry>
<title>Make getStackMax return the correct maximal stack size</title>
<updated>2016-09-08T07:37:03+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2016-09-06T17:13:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=2de8c22a9971153d594b2bb4736eb293753f1212'/>
<id>urn:sha1:2de8c22a9971153d594b2bb4736eb293753f1212</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Lua-&gt;C getintfield() use lua_tointeger (#4408)</title>
<updated>2016-08-10T10:17:48+00:00</updated>
<author>
<name>Tomas</name>
<email>tomasbrod@azet.sk</email>
</author>
<published>2016-08-10T10:17:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c013c73f338b1c2227662458ebc650883f83271c'/>
<id>urn:sha1:c013c73f338b1c2227662458ebc650883f83271c</id>
<content type='text'>
previously function used tonumber which returned float
this caused errors in large numbers and resulted in
obj-def-handlers being invalid when retrived from lua tables in c</content>
</entry>
<entry>
<title>Fixes for compiling with a newer (system) jsoncpp (#4429)</title>
<updated>2016-08-10T10:10:00+00:00</updated>
<author>
<name>Rogier-5</name>
<email>Rogier-5@users.noreply.github.com</email>
</author>
<published>2016-08-10T10:10:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=4503b5097f99d2806763650f33d8ef3b49f77ce4'/>
<id>urn:sha1:4503b5097f99d2806763650f33d8ef3b49f77ce4</id>
<content type='text'>
* Move included json code to jsoncpp subdirectory

This is needed to avoid having to specify the minetest src directory
as a system include when fixing the json includes.

* Fix json includes

They used "", so that the compiler searches the project's directory
first. The result was that when compiling with a system jsoncpp,
the project's own version of json.h was still included, instead of
the system version.

The includes now use &lt;&gt;, so a system location, or one specified with
'-Ilocation' is searched only.

* Fix for jsoncpp deprecated function warning

When compiling with a newer version of jsoncpp (and
ENABLE_SYSTEM_JSONCPP=true), jsoncpp emits a warning
about a deprecated function that minetest uses.
</content>
</entry>
<entry>
<title>Allow nodes to specify which sides to connect to.</title>
<updated>2016-03-12T17:08:17+00:00</updated>
<author>
<name>Auke Kok</name>
<email>sofar@foo-projects.org</email>
</author>
<published>2016-03-04T07:18:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=37b4f0d34c73de58e0f5d153b7e699dc7430e23d'/>
<id>urn:sha1:37b4f0d34c73de58e0f5d153b7e699dc7430e23d</id>
<content type='text'>
NDT_CONNECTED attempts to connect to any side of nodes that it can
connect to, which is troublesome for FACEDIR type nodes that generally
may only have one usable face, and can be rotated.

We introduce a node parameter `connect_sides` that is valid for
any node type. If specified, it lists faces of the node (in "top",
"bottom", "front", "left", "back", "right", form, as array) that
connecting nodeboxes can connect to. "front" corresponds to the south
facing side of a node with facedir = 0.

If the node is rotatable using *simple* FACEDIR, then the attached
face is properly rotated before checking. This allows e.g. a chest
to be attached to only from the rear side.
</content>
</entry>
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