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<title>minetest.git/src/database-postgresql.cpp, branch find_nodes_in_area</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=find_nodes_in_area</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=find_nodes_in_area'/>
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<updated>2017-11-08T22:56:20+00:00</updated>
<entry>
<title>Move files to subdirectories (#6599)</title>
<updated>2017-11-08T22:56:20+00:00</updated>
<author>
<name>Vitaliy</name>
<email>silverunicorn2011@yandex.ru</email>
</author>
<published>2017-11-08T22:56:20+00:00</published>
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<id>urn:sha1:20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f</id>
<content type='text'>
* Move files around
</content>
</entry>
<entry>
<title>Optimize headers (part 2) (#6272)</title>
<updated>2017-08-18T17:25:07+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-08-18T17:25:07+00:00</published>
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<id>urn:sha1:fd3afbced5410639325e730d5710b8b5039b320e</id>
<content type='text'>
* Optimize headers (part 2)

* less debug.h in headers
* less remoteplayer.h for everybody

* Cleanup (part 2)

* camera.h: mesh.h
* mapgen.h: mapnode.h
* serverenvironment.h: mapblock.h
* nodedef.h: shader.h
</content>
</entry>
<entry>
<title>Modernize src/c* src/d* and src/e* files (#6263)</title>
<updated>2017-08-17T21:02:50+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-08-17T21:02:50+00:00</published>
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<id>urn:sha1:13e995b811e80dc48c0769274d3dca3a2221b843</id>
<content type='text'>
* Modernize src/c* src/d* and src/e* files

* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions &amp; returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -&gt; cstdio)
</content>
</entry>
<entry>
<title>Fix msvc annoyances (#5963)</title>
<updated>2017-06-27T09:54:40+00:00</updated>
<author>
<name>adrido</name>
<email>robots_only_adrido@gmx.com</email>
</author>
<published>2017-06-27T09:54:40+00:00</published>
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<id>urn:sha1:d7343b6c930d22857f858929ea684acbbeefe482</id>
<content type='text'>
* MSVC: Fix '/std:c++11' is not a valid compiler option

* MSVC/MINGW: Define 'WIN32_LEAN_AND_MEAN' for the whole project

In some obscure cases 'Windows.h" got includet before that definition, which leaded to compilation warnings+errors

* MSVC: '/arch:SSE' is only available for x86

* MSVC: Fix float conversation

* MSVC/MINGW: use winthreads on Windows

* MSVC: 'USE_CMAKE_CONFIG' might be already definied by CMake build system

* MSVC: Use all available cpu cores for compiling

* Add missing include ctime and use std::time_t
</content>
</entry>
<entry>
<title>Inventory: Fix wrong stack size behaviour and item loss (#6039)</title>
<updated>2017-06-25T09:39:39+00:00</updated>
<author>
<name>SmallJoker</name>
<email>SmallJoker@users.noreply.github.com</email>
</author>
<published>2017-06-25T09:39:39+00:00</published>
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<id>urn:sha1:c08cc0533fbf344be5243485f39a471268855149</id>
<content type='text'>
Also fix itemFits and remove constness-nonsense
</content>
</entry>
<entry>
<title>C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)</title>
<updated>2017-06-16T09:25:52+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-06-16T09:25:52+00:00</published>
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<id>urn:sha1:76be103a91d6987527af19e87d93007be8ba8a67</id>
<content type='text'>
* C++11 patchset 9: move hardcoded init parameters to class definitions

C++11 introduced the possibility to define the default values directly in class definitions, do it on current code

Also remove some unused attributes

* CollisionInfo::bouncy
* collisionMoveResult::collides_xy
* collisionMoveResult::standing_on_unloaded
* Clouds::speed

* More constructor cleanups + some variables removal

* remove only write guiFormSpecMenu::m_old_tooltip
* move header included inside defintions in genericobject.h
* remove some unused since years exception classes
* remove unused &amp; empty debug_stacks_init
* remove unused &amp; empty content_nodemeta_serialize_legacy
* remove forgotten useless bool (bouncy) in collision.cpp code
</content>
</entry>
<entry>
<title>Player data to Database (#5475)</title>
<updated>2017-04-23T12:35:08+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2017-04-23T12:35:08+00:00</published>
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<id>urn:sha1:29ab20c27229672c24a7699afbcd54caad903331</id>
<content type='text'>
* Player data to Database

Add player data into databases (SQLite3 &amp; PG only)

PostgreSQL &amp; SQLite: better POO Design for databases

Add --migrate-players argument to server + deprecation warning

* Remove players directory if empty
</content>
</entry>
<entry>
<title>PostgreSQL: fix delete block</title>
<updated>2017-03-27T13:03:13+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>lblot@infopro-digital.com</email>
</author>
<published>2017-03-27T13:03:13+00:00</published>
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<id>urn:sha1:a9878a0da56834eb23e3c05d505e5dbec4c81b88</id>
<content type='text'>
Typo fix: we are doing select on delete block.

This fix issue #5426
</content>
</entry>
<entry>
<title>support older PostGreSQL versions (#4999)</title>
<updated>2017-01-09T16:03:13+00:00</updated>
<author>
<name>zeuner</name>
<email>github@quidecco.de</email>
</author>
<published>2017-01-09T16:03:13+00:00</published>
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<id>urn:sha1:11df7e886a674e280e3ec6f895c11fc1e70eb7b3</id>
<content type='text'>
* support older PostGreSQL versions
* documentation accuracy

* improve performance by affecting less rows in UPDATE queries
</content>
</entry>
<entry>
<title>Implement a PostgreSQL backend</title>
<updated>2016-05-22T09:34:47+00:00</updated>
<author>
<name>Loic Blot</name>
<email>loic.blot@unix-experience.fr</email>
</author>
<published>2016-05-14T09:00:42+00:00</published>
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<id>urn:sha1:ce42ff9cf74ebb8d4b68bc78c95e90ea3db02b78</id>
<content type='text'>
</content>
</entry>
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