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<title>minetest.git/games, branch 5.0.1</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.1</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=5.0.1'/>
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<updated>2018-10-16T04:25:34+00:00</updated>
<entry>
<title>Add disable_repair group to prevent tool repair (#7381)</title>
<updated>2018-10-16T04:25:34+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2018-10-16T04:25:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=40ab3e011de5be83b342e5d2b67c2837294b2d58'/>
<id>urn:sha1:40ab3e011de5be83b342e5d2b67c2837294b2d58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Minimal: Disable disruptive formspec test by default (#7423)</title>
<updated>2018-06-14T17:32:10+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2018-06-14T17:32:10+00:00</published>
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<id>urn:sha1:3283079e4c91e529ffda0f2837898aef87148440</id>
<content type='text'>
* Minimal: Explicit log levels

* Minimal: Formspec test now disabled by default

This is done because the formspec test was disruptive.
This test can now be toggled with server command test_formspec first.
</content>
</entry>
<entry>
<title>CSM/SSM: Add on_mods_loaded callback (#7411)</title>
<updated>2018-06-06T10:53:59+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2018-06-06T10:53:59+00:00</published>
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<id>urn:sha1:ccc3af128cb4b6213b8111115c570fe988d3523b</id>
<content type='text'>
* CSM/SSM: Add on_mods_loaded callback

</content>
</entry>
<entry>
<title>Minimal: Fix HP change crash (#7344)</title>
<updated>2018-05-16T17:44:21+00:00</updated>
<author>
<name>SmallJoker</name>
<email>mk939@ymail.com</email>
</author>
<published>2018-05-16T17:36:30+00:00</published>
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<id>urn:sha1:2edeafb97b40f643e559bd347b9846d98eb09f63</id>
<content type='text'>
</content>
</entry>
<entry>
<title>MetaDataRef: Add contains() and get() (#7214)</title>
<updated>2018-04-30T16:42:51+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2018-04-30T16:42:51+00:00</published>
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<id>urn:sha1:0b5b32b026291d5bd8e47acebca10259a379fc1c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add player:get_meta(), deprecate player attributes (#7202)</title>
<updated>2018-04-06T08:52:29+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2018-04-06T08:52:29+00:00</published>
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<id>urn:sha1:91615f9588420fd716978552fdacf1323b8df11c</id>
<content type='text'>
* Add player:get_meta(), deprecate player attributes
</content>
</entry>
<entry>
<title>Load dependencies and description from mod.conf</title>
<updated>2018-03-28T21:14:16+00:00</updated>
<author>
<name>Andrew Ward</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2018-03-28T21:14:16+00:00</published>
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<id>urn:sha1:71b2570f0919d3bb5575c9ec694ecd004222fcea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add reasons to on_dieplayer and on_hpchange</title>
<updated>2018-03-28T15:05:18+00:00</updated>
<author>
<name>Andrew Ward</name>
<email>rw@rubenwardy.com</email>
</author>
<published>2018-03-28T15:05:18+00:00</published>
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<id>urn:sha1:dfc81983491417c5cd1c99d7db05e421c409379d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)</title>
<updated>2018-01-29T23:30:02+00:00</updated>
<author>
<name>Loïc Blot</name>
<email>nerzhul@users.noreply.github.com</email>
</author>
<published>2018-01-29T23:30:02+00:00</published>
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<id>urn:sha1:584d00a01c4bcd359cc3e585dbcab5cada662348</id>
<content type='text'>
* Add minetest.bulk_set_node call + experimental mod unittest

* Optimize set_node function to prevent triple lookup on contentfeatures

Do only one lookup for old, and try to merge old and new lookup if node is same than previous node

* Add benchmark function + optimize vector population to have real results
</content>
</entry>
<entry>
<title>Fix default item callbacks to work with nil users (#5819)</title>
<updated>2017-10-28T08:30:50+00:00</updated>
<author>
<name>raymoo</name>
<email>raymoo@users.noreply.github.com</email>
</author>
<published>2017-10-28T08:30:50+00:00</published>
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<id>urn:sha1:a5d5728f241fec8644ba65cb3b98c7dd1be2eee3</id>
<content type='text'>
* Fix default item callbacks to work with nil users

* item.lua: Handle node drops for invalid players

The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used.
Remove redundant `local _, dropped_item`
</content>
</entry>
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