<feed xmlns='http://www.w3.org/2005/Atom'>
<title>minetest.git/games/devtest/mods/testnodes/textures, branch dual_wielding</title>
<subtitle>lizzy's patches for luanti
</subtitle>
<id>https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=dual_wielding</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/atom?h=dual_wielding'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/'/>
<updated>2022-11-24T22:56:07+00:00</updated>
<entry>
<title>Add support for attached facedir/4dir nodes (#11432)</title>
<updated>2022-11-24T22:56:07+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy@disroot.org</email>
</author>
<published>2022-11-24T22:56:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=3c7f26d93721d8d86ca5d9e894e8652b1e2a8672'/>
<id>urn:sha1:3c7f26d93721d8d86ca5d9e894e8652b1e2a8672</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DevTest: More node textures to tell them apart</title>
<updated>2022-10-23T19:58:56+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy@disroot.org</email>
</author>
<published>2022-10-09T14:19:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c73d79841c21733915a0fcaf9d78ba5ca31d0898'/>
<id>urn:sha1:c73d79841c21733915a0fcaf9d78ba5ca31d0898</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)</title>
<updated>2022-09-16T11:18:55+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy@disroot.org</email>
</author>
<published>2022-09-16T11:18:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=1d04903c1973591e795d3275b900d76d7cb7877a'/>
<id>urn:sha1:1d04903c1973591e795d3275b900d76d7cb7877a</id>
<content type='text'>
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.</content>
</entry>
<entry>
<title>DevTest: Add nodes and items for testing overlays (#12304)</title>
<updated>2022-05-27T19:39:36+00:00</updated>
<author>
<name>Wuzzy</name>
<email>Wuzzy@disroot.org</email>
</author>
<published>2022-05-27T19:39:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=fe299e24d6ad5bb58e077ec372737b117ac6cf94'/>
<id>urn:sha1:fe299e24d6ad5bb58e077ec372737b117ac6cf94</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add TGA test nodes to devtest (#11978)</title>
<updated>2022-02-22T18:17:40+00:00</updated>
<author>
<name>Nils Dagsson Moskopp</name>
<email>nils@dieweltistgarnichtso.net</email>
</author>
<published>2022-02-22T18:17:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=7c227d2a004068267dbe713259d57374a70c29e4'/>
<id>urn:sha1:7c227d2a004068267dbe713259d57374a70c29e4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)</title>
<updated>2021-10-01T14:21:24+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2021-10-01T14:21:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=21113ad4105dd3fb181b3d0638b907af94a352ab'/>
<id>urn:sha1:21113ad4105dd3fb181b3d0638b907af94a352ab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)</title>
<updated>2021-07-15T19:19:59+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2021-07-15T19:19:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=f4d8cc0f0bf33a998aa0d6d95de4b34f69fb31db'/>
<id>urn:sha1:f4d8cc0f0bf33a998aa0d6d95de4b34f69fb31db</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Devtest: Remove bumpmap/parallax occl. test nodes (#10902)</title>
<updated>2021-02-04T20:43:29+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2021-02-04T20:43:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=9b64834c6a2ae6eb254e486c87864e6116cfafa1'/>
<id>urn:sha1:9b64834c6a2ae6eb254e486c87864e6116cfafa1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)</title>
<updated>2020-10-09T18:13:42+00:00</updated>
<author>
<name>HybridDog</name>
<email>3192173+HybridDog@users.noreply.github.com</email>
</author>
<published>2020-10-09T18:13:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=c61c175e9c648b6e40b85c12940e9b91a52757d7'/>
<id>urn:sha1:c61c175e9c648b6e40b85c12940e9b91a52757d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename “Minimal development test” to “Development Test” (#9928)</title>
<updated>2020-05-25T22:17:52+00:00</updated>
<author>
<name>Wuzzy</name>
<email>wuzzy2@mail.ru</email>
</author>
<published>2020-05-25T22:17:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/luanti/minetest.git/commit/?id=083b285f4319c470f307f0b52f03a2fb68facd38'/>
<id>urn:sha1:083b285f4319c470f307f0b52f03a2fb68facd38</id>
<content type='text'>
</content>
</entry>
</feed>
